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release v0.26.0
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andy5995 committed Mar 1, 2022
1 parent 720714d commit 6c0befe
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Showing 6 changed files with 59 additions and 15 deletions.
4 changes: 4 additions & 0 deletions ChangeLog
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2022-03-01

* Update for 0ad engine v0.0.26
* release v0.26.0
6 changes: 3 additions & 3 deletions mod.json
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{
"name": "10ad",
"version": "0.25.0",
"version": "0.26.0",
"label": "10 A.D. Empires Ascendant",
"description": "Fast economy upgrades and fewer houses required",
"dependencies": [
"0ad<=0.0.25"
"0ad=0.0.26"
],
"url": "https://github.com/andy5995/10ad",
"url": "https://github.com/0ad-matters/10ad",
"author_name": "Andy Alt",
"author_profile": "https://github.com/andy5995"
}
15 changes: 9 additions & 6 deletions simulation/templates/template_structure_civic_house.xml
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<Height>5.0</Height>
</Footprint>
<GarrisonHolder>
<Max>6</Max>
<Max>5</Max>
<BuffHeal>0</BuffHeal>
<EjectHealth>0.1</EjectHealth>
<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy>
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<Population>
<Bonus>5</Bonus>
</Population>
<ProductionQueue>
<Entities datatype="tokens">
units/{civ}/support_female_citizen_house
</Entities>
<ProductionQueue/>
<Researcher>
<Technologies datatype="tokens">
health_females_01
pop_house_01
unlock_females_house
</Technologies>
</ProductionQueue>
</Researcher>
<Sound>
<SoundGroups>
<select>interface/select/building/sel_house.xml</select>
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<Radius>16</Radius>
<Weight>65535</Weight>
</TerritoryInfluence>
<Trainer>
<Entities datatype="tokens">
units/{civ}/support_female_citizen_house
</Entities>
</Trainer>
<Vision>
<Range>20</Range>
</Vision>
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35 changes: 35 additions & 0 deletions simulation/templates/template_structure_civic_house_big.xml
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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_house">
<Cost>
<BuildTime>50</BuildTime>
<Resources>
<wood>150</wood>
</Resources>
</Cost>
<Footprint>
<Square width="16.0" depth="16.0"/>
</Footprint>
<GarrisonHolder>
<Max>10</Max>
</GarrisonHolder>
<Health>
<Max>1200</Max>
<SpawnEntityOnDeath>decay|rubble/rubble_stone_3x3</SpawnEntityOnDeath>
</Health>
<Loot>
<wood>30</wood>
</Loot>
<Obstruction>
<Static width="14.0" depth="14.0"/>
</Obstruction>
<Population>
<Bonus>10</Bonus>
</Population>
<TerritoryInfluence>
<Radius>20</Radius>
<Weight>40000</Weight>
</TerritoryInfluence>
<VisualActor>
<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
</VisualActor>
</Entity>
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Expand Up @@ -34,14 +34,15 @@
<Loot>
<wood>20</wood>
</Loot>
<ProductionQueue>
<ProductionQueue/>
<RallyPoint disable=""/>
<Researcher>
<Technologies datatype="tokens">
gather_wicker_baskets
gather_farming_plows
gather_farming_harvester
</Technologies>
</ProductionQueue>
<RallyPoint disable=""/>
</Researcher>
<ResourceDropsite>
<Types>food</Types>
<Sharable>true</Sharable>
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Expand Up @@ -35,15 +35,16 @@
<Obstruction>
<Static width="13.0" depth="13.0"/>
</Obstruction>
<ProductionQueue>
<ProductionQueue/>
<RallyPoint disable=""/>
<Researcher>
<Technologies datatype="tokens">
gather_lumbering_ironaxes
gather_mining_servants
gather_mining_wedgemallet
gather_capacity_basket
</Technologies>
</ProductionQueue>
<RallyPoint disable=""/>
</Researcher>
<ResourceDropsite>
<Types>wood stone metal</Types>
<Sharable>true</Sharable>
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