Three dimensional (or even four if you plot color along three dimensions) function renderer capable of displaying functions like f(x,y) = (x^3 * y - y^3 * x)/360.
The underlying API renderer is BGFX. Source code is in C++. Intermediate GPU is ran with the help of dear-imgui and a custom port of it to BGFX - which I took from the bigg framework (BGFX + IMGUI + GLFW + GLM).
For the time being, this remains tested only on a modern linux kernel. Patches and pull requests that highten the project's value or make it more cross-platform are more than welcome. For any technical questions regarding the tool's source code, please contact me via email.
I will soon upload a video on my YouTube channel on how to build it. It is quite tedious but if you are willing to do it, you can do it yourself - I warned you.
bgfx.cmake
glfw.cmake
imgui.cmake
assimp.cmake
glm.cmake