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fix(engine): Follow pathing and walk triggers behave closer to pre-20…
…07 behavior (#1238) * fix(engine): Player should not random walk while following another player * fix(engine): Match following behavior with pre-2007, fix edge cases * fix(engine): Move path recalc logic out of movement logic block * fix(engine): Remove unused 'interactWalkTrigger' property * fix(engine): Reorganize interactions and movement
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