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Original file line number | Diff line number | Diff line change |
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package Util; | ||
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public class Vector <T>{ | ||
private T x,y; | ||
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public Vector(T x , T y) { | ||
this.x = x; | ||
this.y = y; | ||
} | ||
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public T getX() { | ||
return x; | ||
} | ||
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public T getY() { | ||
return y; | ||
} | ||
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public void setX(T x) { | ||
this.x = x; | ||
} | ||
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public void setY(T y) { | ||
this.y = y; | ||
} | ||
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} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,9 @@ | ||
package constant; | ||
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public class Constant { | ||
public static class ScreenSize { | ||
public final static int GAMEWIDTH = 1280; | ||
public final static int GAMEHEIGHT = 720; | ||
} | ||
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} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,5 @@ | ||
package constant; | ||
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public enum Direction { | ||
UP,DOWN,LEFT,RIGHT | ||
} |
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Original file line number | Diff line number | Diff line change |
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package constant; | ||
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public enum EntityState { | ||
DEFAULT,ALIVE,DEAD,ATTACK,MOVING | ||
} |
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Original file line number | Diff line number | Diff line change |
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package constant; | ||
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public enum GameState { | ||
PLAYSTATE,PAUSESTATE,NPCSTATE,GAMEOVERSTATE,WINSTATE | ||
} |
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