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Releases: 2fort-cremator/ULTRAHUD-TF2

V4 New Backgrounds

22 Sep 17:13
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Added new menu backgrounds

Fixed healthbar not scaling properly

New animation on respawn

DIVINE INTERVENTION

11 May 18:15
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Fixed more bugs, added more stuff to calibration, and added a new gabriel customization.

Team Fortress 2 - Direct3D 9 - 64 Bit 5_11_2024 1_56_19 PM

CALIBRATION

02 May 21:11
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Sorry for uploading this late to GitHub. Changelog on GB.

Full Changelog: v2...v2.1

V2

15 Apr 22:31
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V2

Team Fortress 2 4_15_2024 5_28_01 PM
Team Fortress 2 4_15_2024 5_28_23 PM
A new update has been released. Changelog on GameBanana

V1.5

04 Apr 18:07
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Added a new (currently WIP) minmode.

v1.4.1

01 Apr 16:37
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This update is dedicated to primarily the meters.

Full Changelog: v1.4...v1.4.1

V1.4

24 Mar 21:02
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More adjustments and fixes have been made. Now compatibility is available for the 2D player class image, Vaccinator, and Achievement tracker.

V1.3

16 Mar 15:05
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Some ingame menus have been altered to mimic Ultrakill's.

Music is now removed and stored on a seperate GitHub repo.
Team Fortress 2 3_16_2024 10_47_56 AM
Team Fortress 2 3_16_2024 10_48_01 AM

V1.2.2

10 Mar 01:08
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More work has been put into the menus and some issues have been fixed.

1.2.1 - Minor HUD improvements

07 Mar 01:56
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Fixed KOTH timers being cut off

Smallened health bar to mimic ULTRAKILL better