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kfarr committed Aug 8, 2023
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Expand Up @@ -5,24 +5,42 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/)
and this project adheres to [Semantic Versioning](http://semver.org/).

## [Unreleased - to be 0.4.1] - TBD
## 0.4.1 - 2023-08-08

### Changes and additions
* v2 save / load - includes environment
### What's Changed

### Major improvements
* v2 save / load - ability to edit a 3DStreet JSON file previously saved including environment and reference layers
* ability to load 3DStreet json file from third-party path (precursor to cloud)
* ability to update night / day live (street-environment component)
* ability to load json file from third-party path (precursor to cloud)
* improve asset loading - lazy load vehicles (only load vehicles when needed for scene)
* new LRV
* new bus model
* [Improved screenshot capture and capture modal (editor)](https://github.com/3DStreet/3dstreet/pull/277)
* [Improved support for varying levels of pedestrian densiy on sidewalk segments](https://github.com/3DStreet/3dstreet/pull/276)

### Changes and additions
* Sidewalk segment variants by @Algorush in https://github.com/3DStreet/3dstreet/pull/276
* add perpendicular parking option by @Algorush in https://github.com/3DStreet/3dstreet/pull/273
* New Screentock component by @kfarr in https://github.com/3DStreet/3dstreet/pull/277
* support new LRV by @kfarr in https://github.com/3DStreet/3dstreet/pull/289
* Lazy load rigged vehicles by @kfarr in https://github.com/3DStreet/3dstreet/pull/296
* Add first version to load JSON from URL by @Algorush in https://github.com/3DStreet/3dstreet/pull/304
* add update environment option by @Algorush in https://github.com/3DStreet/3dstreet/pull/307
* add environment node support by @Algorush in https://github.com/3DStreet/3dstreet/pull/300
* add attribute to ignore raycaster on env-sky element by @Algorush in https://github.com/3DStreet/3dstreet/pull/312
* Notification component by @Algorush in https://github.com/3DStreet/3dstreet/pull/319
* add layers-2d node support to save/load by @Algorush in https://github.com/3DStreet/3dstreet/pull/320
* rename layers-2 entity by @Algorush in https://github.com/3DStreet/3dstreet/pull/326
* fewer pedestrians in 'sparse' mode by @Algorush in https://github.com/3DStreet/3dstreet/pull/328
* Add console log for npm version number and github hash by @sweep-ai in https://github.com/3DStreet/3dstreet/pull/324
* brt station segment support by @Algorush https://github.com/3DStreet/3dstreet/pull/268

### Fixed
* ability to edit a street previously saved
* restore parallel parking t stencil
* fix empty lot / parking lot variants showing
* [Add perpindicular parking option](https://github.com/3DStreet/3dstreet/pull/273)
* [brt station support](https://github.com/3DStreet/3dstreet/pull/268)
* fix NaN issue with pedestrians by @Algorush in https://github.com/3DStreet/3dstreet/pull/283
* fix empty building variant showing by @Algorush in https://github.com/3DStreet/3dstreet/pull/285
* Save load fixing by @Algorush in https://github.com/3DStreet/3dstreet/pull/287
* Save load fixing by @Algorush in https://github.com/3DStreet/3dstreet/pull/310
* fix saving issue by @Algorush in https://github.com/3DStreet/3dstreet/pull/321
* return parking-t mixin by @Algorush in https://github.com/3DStreet/3dstreet/pull/302

**Full Changelog**: https://github.com/3DStreet/3dstreet/compare/0.4.0...0.4.1

## 0.4.0 - 2023-05-04

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