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[blocked] use aframe anisotropy instead of 3dstreet custom component #315
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Here's the PR! #332.⚡ Sweep Free Trial: I used GPT-3.5 to create this ticket. You have 4 GPT-4 tickets left for the month and 0 for the day. For more GPT-4 tickets, visit our payment portal. To retrigger Sweep, edit the issue.
Step 1: 🔍 Code SearchI found the following snippets in your repository. I will now analyze these snippets and come up with a plan. Some code snippets I looked at (click to expand). If some file is missing from here, you can mention the path in the ticket description.Lines 1 to 204 in 4038898
Lines 1 to 109 in 4038898
Lines 1 to 186 in 4038898
3dstreet/src/components/anisotropy.js Lines 1 to 35 in 4038898
Lines 1 to 66 in 4038898
Summaries of links found in the content: https://github.com/3DStreet/3dstreet/blob/main/src/assets.js: The page does not contain any relevant content or code snippets. https://github.com/aframevr/aframe/pull/5309/files: The page is a pull request on GitHub for the A-Frame project. The pull request adds an anisotropy property to the renderer and material for configuring it globally and per material respectively. The pull request has been merged and includes changes to several files, including https://github.com/3DStreet/3dstreet/blob/main/src/components/anisotropy.js: The page does not contain any relevant content or code snippets. Step 2: 🧐 Snippet AnalysisFrom looking through the relevant snippets, I decided to make the following modifications:
Step 3: 📝 PlanningI have created a plan for writing the pull request. I am now working my plan and coding the required changes to address this issue. Here is the planned pull request: [Blocked] Replace custom anisotropy component with built-in A-Frame feature
Step 4: ⌨️ Coding
Step 5: 🔁 Code ReviewHere are my self-reviews of my changes at Here is the 1st review
I finished incorporating these changes. 🎉 Latest improvements to Sweep:
💡 To recreate the pull request edit the issue title or description. |
[BLOCKED] - wait for next stable a-frame 1.5 release
this is now a built-in feature of a-frame and can be set at the renderer level for the entire scene: https://github.com/aframevr/aframe/pull/5309/files
task:
Checklist
index.html
src/components/anisotropy.js
src/assets.js
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