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Animation tasks (from "Animation prevent editing" issue) #435

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@Algorush Algorush commented Dec 15, 2023

Add first commit with first task done: toggle global animation in live mode.
No, I was wrong. Toggling only works if global animation is enabled by default. But if globalAnimation = false by default, then toggle does not work. I'm still working on it

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@Algorush Algorush marked this pull request as draft February 5, 2024 19:39
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Algorush commented Feb 7, 2024

Now works:

  • animation-element component to control entity animation
  • enable/disable animation of a single element
  • change direction of movement: inbound/outbound
  • changing the position of an element in the editor and continuing the animation from the new position in Viewer. The solution to this issue? global animation toggle (support animation) #453
  • enable/disable global animation without reloading the scene

In progress:

  • segment animation control
  • collision prevention
  • preventing grouped objects

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