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Co-authored-by: Kurt Bruns <[email protected]>
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$$ | ||
\left[\begin{array}{l} | ||
v_1 \\ | ||
v_2 \\ | ||
v_3 | ||
\end{array}\right] \times\left[\begin{array}{l} | ||
w_1 \\ | ||
w_2 \\ | ||
w_3 | ||
\end{array}\right]=\left[\begin{array}{l} | ||
v_2 \cdot w_3-w_2 \cdot v_3 \\ | ||
v_3 \cdot w_1-w_3 \cdot v_1 \\ | ||
v_1 \cdot w_2-w_1 \cdot v_2 | ||
\end{array}\right] | ||
$$ | ||
|
||
$$ | ||
\left[\begin{array}{c} | ||
0 \\ | ||
2 \\ | ||
-1 | ||
\end{array}\right] | ||
\times | ||
\left[\begin{array}{c} | ||
-2 \\ | ||
-1 \\ | ||
1 | ||
\end{array}\right] | ||
= | ||
\left[\begin{array}{l} | ||
2-1 \\ | ||
2-0 \\ | ||
0+4 | ||
\end{array}\right] | ||
= | ||
\left[\begin{array}{l} | ||
1 \\ | ||
2 \\ | ||
4 | ||
\end{array}\right] | ||
$$ | ||
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This also intuitiveley makes sense because using the right-hand rule, we know that the resulting vector should end up somewhere in the first quadrant and positive $z$ direction. | ||
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<Figure | ||
image="./figures/practice/CrossProduct1Answer.svg" | ||
/> |
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