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ui now deals with GameFile instead of a bad replica #144

ui now deals with GameFile instead of a bad replica

ui now deals with GameFile instead of a bad replica #144

Triggered via push February 6, 2025 17:22
Status Success
Total duration 3m 7s
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qa.yml

on: push
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10 warnings
build: CUE4Parse/CUE4Parse-Natives/ACL/ACL.cpp#L13
'argument': conversion from 'float' to 'uint32_t', possible loss of data
build: CUE4Parse/CUE4Parse/GameTypes/FF7/Assets/Objects/Properties/FF7FPropertyTagType.cs#L141
Nullability of type of parameter 'value' doesn't match overridden member (possibly because of nullability attributes).
build: CUE4Parse/CUE4Parse/GameTypes/FF7/Assets/Objects/Properties/FF7FPropertyTagType.cs#L151
Nullability of type of parameter 'existingValue' doesn't match overridden member (possibly because of nullability attributes).
build: CUE4Parse/CUE4Parse/GameTypes/FF7/Assets/Objects/Properties/FF7FPropertyTagType.cs#L171
Nullability of type of parameter 'value' doesn't match overridden member (possibly because of nullability attributes).
build: CUE4Parse/CUE4Parse/GameTypes/FF7/Assets/Objects/Properties/FF7FPropertyTagType.cs#L182
Nullability of type of parameter 'existingValue' doesn't match overridden member (possibly because of nullability attributes).
build: CUE4Parse/CUE4Parse/GameTypes/FF7/Assets/Objects/Properties/FF7FPropertyTagType.cs#L203
Nullability of type of parameter 'value' doesn't match overridden member (possibly because of nullability attributes).
build: CUE4Parse/CUE4Parse/UE4/Objects/RenderCore/FPackedNormal.cs#L11
'FPackedNormal' defines operator == or operator != but does not override Object.Equals(object o)
build: CUE4Parse/CUE4Parse/UE4/Objects/RenderCore/FPackedNormal.cs#L11
'FPackedNormal' defines operator == or operator != but does not override Object.GetHashCode()
build: CUE4Parse/CUE4Parse/UE4/Objects/Core/Serialization/FCustomVersion.cs#L11
'FCustomVersion' defines operator == or operator != but does not override Object.Equals(object o)
build: CUE4Parse/CUE4Parse/UE4/Objects/Core/Serialization/FCustomVersion.cs#L11
'FCustomVersion' defines operator == or operator != but does not override Object.GetHashCode()