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Outline Shader Drifting #73

Outline Shader Drifting

Outline Shader Drifting #73

Triggered via push May 29, 2024 18:40
Status Success
Total duration 3m 38s
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qa.yml

on: push
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10 warnings
build: CUE4Parse/CUE4Parse-Natives/ACL/ACL.cpp#L13
'argument': conversion from 'float' to 'uint32_t', possible loss of data
build: CUE4Parse/CUE4Parse/UE4/Objects/Core/Serialization/FCustomVersion.cs#L11
'FCustomVersion' defines operator == or operator != but does not override Object.Equals(object o)
build: CUE4Parse/CUE4Parse/UE4/Objects/Core/Serialization/FCustomVersion.cs#L11
'FCustomVersion' defines operator == or operator != but does not override Object.GetHashCode()
build: CUE4Parse/CUE4Parse/UE4/Objects/RenderCore/FPackedNormal.cs#L11
'FPackedNormal' defines operator == or operator != but does not override Object.Equals(object o)
build: CUE4Parse/CUE4Parse/UE4/Objects/RenderCore/FPackedNormal.cs#L11
'FPackedNormal' defines operator == or operator != but does not override Object.GetHashCode()
build: CUE4Parse/CUE4Parse/UE4/Assets/Objects/FStructFallback.cs#L39
Possible null reference assignment.
build: CUE4Parse/CUE4Parse/Utils/StringUtils.cs#L26
Cannot convert null literal to non-nullable reference type.
build: CUE4Parse/CUE4Parse/Utils/CRC32.cs#L516
Cannot convert null literal to non-nullable reference type.
build: CUE4Parse/CUE4Parse/Utils/CRC32.cs#L534
Cannot convert null literal to non-nullable reference type.
build: CUE4Parse/CUE4Parse/Utils/CRC32.cs#L555
Cannot convert null literal to non-nullable reference type.