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Add haveged to headless images #177
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HAVEGE algorithm explained: http://www.irisa.fr/caps/projects/hipsor/misc.php#exectime regarding how randomness is obtained and about its unpredictability. While Rng-tools is the "preferred" method, enough entropy might be very difficult in a headless development board and haveged will definitely be a great addition to our images. |
does it make sense to include it into all our headless images (such as -developer) as well? |
@ndechesne I agree, it should be common to our headless images, not LKFT specific. The comment from @rafaeldtinoco has its place in the commit message, which also give insight in the rationale it has been preferred over rng-tools. |
Feedback appreciated into how to properly add haveged into the headless images but not the graphical ones. Problem with adding it into rpb-console-image is that all other inherit from it; it can't be conditionally included in a packagegroup because it'd have to be on two conditions: not x11 and not wayland. @ndechesne, where is that -developer image? |
A couple of bugs are related to lack of entropy, which can be very easily solved by having haveged running. HAVEGE algorithm explained here: http://www.irisa.fr/caps/projects/hipsor/misc.php#exectime regarding how randomness is obtained and about its unpredictability. While rng-tools is the "preferred" method, enough entropy might be very difficult in a headless development board, where haveged would definitely be a great addition. Signed-off-by: Daniel Díaz <[email protected]>
This moves haveged from the LKFT packagegroup to all headless images, as it's a useful thing to have where no desktop environment is available. Signed-off-by: Daniel Díaz <[email protected]>
A couple of bugs are related to lack of entropy, which can
be very easily solved by having haveged running.
Signed-off-by: Daniel Díaz [email protected]