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* changed hardcoded sink limit to be dynamic Changed hardcoded sink limit from `y < 5` to `y < (craft.getWorld().getMinHeight() + 5)` preserving the original 4 block buffer but accounting for the new minimum world heights of 1.18+ * Adjusted X, Y, Z lengths by +1 Adjusted X, Y, Z, lengths by +1 to compensate for coordinate vs block math. * Fixed missing `. ` * fixed missing `)` too
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