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Merge pull request #63 from Superlagg/i-feel-nothing-and-i-hunger-for…
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Remove mood component and add no hunger trait
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Tk420634 authored Aug 17, 2024
2 parents 2d5f460 + 33d7d6f commit 539f9f6
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Showing 5 changed files with 6 additions and 4 deletions.
4 changes: 2 additions & 2 deletions code/modules/mob/living/carbon/human/human.dm
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Expand Up @@ -55,8 +55,8 @@ GLOBAL_VAR_INIT(crotch_call_cooldown, 0)

/mob/living/carbon/human/ComponentInitialize()
. = ..()
if(!CONFIG_GET(flag/disable_human_mood))
AddComponent(/datum/component/mood)
// if(!CONFIG_GET(flag/disable_human_mood))
// AddComponent(/datum/component/mood)
AddComponent(/datum/component/combat_mode)
AddElement(/datum/element/flavor_text/carbon, _name = "Flavor Text", _save_key = "flavor_text")
AddElement(/datum/element/flavor_text, "", "Set Pose/Leave OOC Message", "This should be used only for things pertaining to the current round!")
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2 changes: 1 addition & 1 deletion code/modules/mob/living/carbon/human/species.dm
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Expand Up @@ -83,7 +83,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
// species-only traits. Can be found in DNA.dm
var/list/species_traits = list(HAS_FLESH,HAS_BONE) //by default they can scar and have bones/flesh unless set to something else
// generic traits tied to having the species
var/list/inherent_traits = list()
var/list/inherent_traits = list(TRAIT_NOHUNGER)
var/inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID

var/attack_verb = "punch" // punch-specific attack verb
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Expand Up @@ -3,7 +3,7 @@
id = "dwarf" //Also called Homo sapiens pumilionis
default_color = "FFFFFF"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS,HORNCOLOR,WINGCOLOR,HAS_FLESH,HAS_BONE)
inherent_traits = list(TRAIT_DWARF)
inherent_traits = list(TRAIT_DWARF,TRAIT_NOHUNGER)
limbs_id = "human"

mutant_bodyparts = list("mcolor" = "FFFFFF","mcolor2" = "FFFFFF","mcolor3" = "FFFFFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "deco_wings" = "None",
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1 change: 1 addition & 0 deletions code/modules/mob/living/carbon/human/species_types/ipc.dm
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Expand Up @@ -26,6 +26,7 @@
TRAIT_CLONEIMMUNE,
TRAIT_VIRUSIMMUNE,
TRAIT_MUTATION_STASIS,
TRAIT_NOHUNGER,
)
hair_alpha = 210
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
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Expand Up @@ -23,6 +23,7 @@
TRAIT_CLONEIMMUNE,
TRAIT_VIRUSIMMUNE,
TRAIT_MUTATION_STASIS,
TRAIT_NOHUNGER,
)
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID|MOB_REPTILE|MOB_BEAST|MOB_SYNTH
mutant_bodyparts = list(
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