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Coyote Bayou 2, Weapons and You pt. 1 #14194

Coyote Bayou 2, Weapons and You pt. 1

Coyote Bayou 2, Weapons and You pt. 1 #14194

Triggered via pull request September 24, 2024 04:01
Status Failure
Total duration 2m 21s
Artifacts 1

ci_suite.yml

on: pull_request
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14 errors and 8 warnings
Compile Maps
Process completed with exit code 1.
Integration Tests
Process completed with exit code 1.
Windows Build
Process completed with exit code 1.
Run Linters
Process completed with exit code 1.
Run Linters: code/modules/projectiles/guns/ballistic/automatic.dm#L2488
still skipping comments at end of file
Run Linters: code/datums/action.dm#L216
undefined type: /obj/item/gun/ballistic/automatic/varmint/bushmaster_arm_gun
Run Linters: code/_globalvars/lists/maintenance_loot.dm#L579
failed to resolve path /obj/item/gun/ballistic/automatic/delisle
Run Linters: code/_globalvars/lists/maintenance_loot.dm#L627
failed to resolve path /obj/item/gun/ballistic/automatic/assault_rifle/infiltrator
Run Linters: code/modules/projectiles/gun.dm#L1665
failed to resolve path /obj/item/gun/ballistic/automatic/shotgun/pancor
Run Linters: code/game/objects/items/loadout_beacons.dm#L444
failed to resolve path /obj/item/gun/ballistic/automatic/delisle/commando
Run Linters: code/game/objects/items/loadout_beacons.dm#L1280
failed to resolve path /obj/item/gun/ballistic/automatic/m1carbine/covcarbine
Run Linters: code/game/objects/items/loadout_beacons.dm#L739
failed to resolve path /obj/item/gun/ballistic/automatic/delisle
Run Linters: code/game/objects/items/loadout_beacons.dm#L1337
failed to resolve path /obj/item/gun/ballistic/automatic/famas
Run Linters: code/game/objects/items/loadout_beacons.dm#L1344
failed to resolve path /obj/item/gun/ballistic/automatic/z34rifle
Build Auxmos
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Compile Maps
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/setup-node@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Integration Tests
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/setup-node@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Integration Tests
No files were found with the provided path: data/screenshots_new/. No artifacts will be uploaded.
Windows Build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-node@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run Linters
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, yogstation13/DreamAnnotate@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run Linters: code/datums/action.dm#L218
proc call requires static type: "rotate_the_stupid_gun"
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "libauxmos". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

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libauxmos
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