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Merge pull request #2586 from ARF-SS13/LaserAdd
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Preps to add a new laser to the game.
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Tk420634 authored Jul 1, 2023
2 parents 76b874b + 0f3a1ef commit 0e9be4f
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/obj/effect/projectile/impact/laser/emitter
name = "emitter impact"
icon_state = "impact_emitter"

/obj/effect/projectile/impact/laser/solar
name = "laser impact"
icon_state = "impact_solar"
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/obj/effect/projectile/muzzle/laser/emitter
name = "emitter flash"
icon_state = "muzzle_emitter"

/obj/effect/projectile/muzzle/laser/solar
icon_state = "muzzle_solar"
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/obj/effect/projectile/tracer/laser/emitter
name = "emitter beam"
icon_state = "emitter"

/obj/effect/projectile/tracer/laser/solar
name = "laser beam"
icon_state = "solar"
Binary file added modular_coyote/icons/objects/xcomlaser.dmi
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Binary file added modular_coyote/icons/objects/xcomlaserLeft.dmi
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Binary file added modular_coyote/icons/objects/xcomlaserRight.dmi
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Binary file added modular_coyote/sound/items/xcom/LaserHit.wav
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