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Merge pull request #2551 from CacheAtWork/Biogenerator
Deathclaw eggs
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code/modules/mob/living/simple_animal/hostile/retaliate/deathclaw
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/mob/living/simple_animal/hostile/retaliate/deathclaw | ||
name = "deathclaw" | ||
desc = "A massive, reptilian creature with powerful muscles, razor-sharp claws." | ||
icon = 'icons/fallout/mobs/monsters/deathclaw.dmi' | ||
icon_state = "deathclaw" | ||
icon_living = "deathclaw" | ||
icon_dead = "deathclaw_dead" | ||
icon_gib = "deathclaw_gib" | ||
mob_armor = ARMOR_VALUE_DEATHCLAW_COMMON | ||
maxHealth = 250 | ||
health = 250 | ||
reach = 2 | ||
speed = 1 | ||
obj_damage = 200 | ||
melee_damage_lower = 30 | ||
melee_damage_upper = 40 | ||
footstep_type = FOOTSTEP_MOB_HEAVY | ||
move_to_delay = 2.4 //hahahahahahahaaaaa | ||
gender = MALE | ||
a_intent = INTENT_HARM //So we can not move past them. | ||
mob_biotypes = MOB_ORGANIC|MOB_BEAST | ||
robust_searching = TRUE | ||
speak = list("ROAR!","Rawr!","GRRAAGH!","Growl!") | ||
speak_emote = list("growls", "roars") | ||
emote_hear = list("grumbles.","grawls.") | ||
emote_taunt = list("stares ferociously", "stomps") | ||
speak_chance = 10 | ||
taunt_chance = 25 | ||
tastes = list("a bad time" = 5, "dirt" = 1) | ||
environment_smash = ENVIRONMENT_SMASH_STRUCTURES | ENVIRONMENT_SMASH_WALLS | ENVIRONMENT_SMASH_RWALLS //can smash walls | ||
var/color_mad = "#ffc5c5" | ||
see_in_dark = 8 | ||
decompose = FALSE | ||
wound_bonus = 0 //This might be a TERRIBLE idea | ||
bare_wound_bonus = 0 | ||
sharpness = SHARP_EDGED | ||
guaranteed_butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/deathclaw = 4, | ||
/obj/item/stack/sheet/animalhide/deathclaw = 2, | ||
/obj/item/stack/sheet/bone = 4) | ||
response_help_simple = "pets" | ||
response_disarm_simple = "gently pushes aside" | ||
response_harm_simple = "hits" | ||
attack_verb_simple = "claws" | ||
attack_sound = 'sound/weapons/bladeslice.ogg' | ||
faction = list("deathclaw") | ||
gold_core_spawnable = HOSTILE_SPAWN | ||
//var/charging = FALSE | ||
move_resist = MOVE_FORCE_OVERPOWERING | ||
emote_taunt_sound = list('sound/f13npc/deathclaw/taunt.ogg') | ||
emote_taunt_sound = list('sound/f13npc/deathclaw/aggro1.ogg', 'sound/f13npc/deathclaw/aggro2.ogg', ) | ||
idlesound = list('sound/f13npc/deathclaw/idle.ogg',) | ||
death_sound = 'sound/f13npc/deathclaw/death.ogg' | ||
low_health_threshold = 0.5 | ||
variation_list = list( | ||
MOB_RETREAT_DISTANCE_LIST(0, 0, 0, 3, 3), | ||
MOB_RETREAT_DISTANCE_CHANGE_PER_TURN_CHANCE(65), | ||
MOB_MINIMUM_DISTANCE_LIST(0, 0, 0, 1), | ||
MOB_MINIMUM_DISTANCE_CHANGE_PER_TURN_CHANCE(30), | ||
) | ||
despawns_when_lonely = FALSE | ||
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||
/mob/living/simple_animal/hostile/retaliate/deathclaw/Initialize() | ||
. = ..() | ||
recenter_wide_sprite() | ||
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||
/mob/living/simple_animal/hostile/retaliate/deathclaw/playable | ||
emote_taunt_sound = null | ||
emote_taunt = null | ||
emote_taunt_sound = null | ||
idlesound = null | ||
see_in_dark = 8 | ||
wander = FALSE | ||
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||
/// Override this with what should happen when going from high health to low health | ||
/mob/living/simple_animal/hostile/retaliate/deathclaw/make_low_health() | ||
visible_message(span_danger("[src] lets out a vicious roar!!!")) | ||
playsound(src, 'sound/f13npc/deathclaw/aggro2.ogg', 100, 1, SOUND_DISTANCE(20)) | ||
color = color_mad | ||
reach += 1 | ||
speed *= 0.8 | ||
obj_damage += 200 | ||
melee_damage_lower *= 1.5 | ||
melee_damage_upper *= 1.4 | ||
see_in_dark += 8 | ||
environment_smash = ENVIRONMENT_SMASH_STRUCTURES | ENVIRONMENT_SMASH_WALLS | ENVIRONMENT_SMASH_RWALLS //can smash walls | ||
wound_bonus += 25 | ||
bare_wound_bonus += 50 | ||
sound_pitch = -50 | ||
alternate_attack_prob = 75 | ||
is_low_health = TRUE | ||
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||
/// Override this with what should happen when going from low health to high health | ||
/mob/living/simple_animal/hostile/deathclaw/retaliate/make_high_health() | ||
visible_message(span_danger("[src] calms down.")) | ||
color = initial(color) | ||
reach = initial(reach) | ||
speed = initial(speed) | ||
obj_damage = initial(obj_damage) | ||
melee_damage_lower = initial(melee_damage_lower) | ||
melee_damage_upper = initial(melee_damage_upper) | ||
see_in_dark = initial(see_in_dark) | ||
environment_smash = initial(environment_smash) | ||
wound_bonus = initial(wound_bonus) | ||
bare_wound_bonus = initial(bare_wound_bonus) | ||
alternate_attack_prob = initial(alternate_attack_prob) | ||
is_low_health = FALSE | ||
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||
/mob/living/simple_animal/hostile/deathclaw/retaliate/AlternateAttackingTarget(atom/the_target) | ||
if(!ismovable(the_target)) | ||
return | ||
var/atom/movable/throwee = the_target | ||
if(throwee.anchored) | ||
return | ||
var/atom/throw_target = get_ranged_target_turf(throwee, get_dir(src, the_target), rand(2,10), 4) | ||
throwee.safe_throw_at(throw_target, 10, 1, src, TRUE) | ||
playsound(get_turf(throwee), 'sound/effects/Flesh_Break_1.ogg') | ||
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||
/mob/living/simple_animal/hostile/retaliate/deathclaw/Move() | ||
if(is_low_health && health > 0) | ||
new /obj/effect/temp_visual/decoy/fading(loc,src) | ||
DestroySurroundings() | ||
. = ..() | ||
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||
/mob/living/simple_animal/hostile/retaliate/deathclaw/Bump(atom/A) | ||
if(is_low_health) | ||
if((isturf(A) || isobj(A)) && A.density) | ||
A.ex_act(EXPLODE_HEAVY) | ||
playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1) | ||
if(stat || health <= 0) | ||
playsound(get_turf(src), 'sound/effects/Flesh_Break_2.ogg', 100, 1, ignore_walls = TRUE) | ||
visible_message(span_danger("[src] smashes into \the [A] and explodes in a violent spray of gore![prob(25) ? " Holy shit!" : ""]")) | ||
gib() | ||
return | ||
DestroySurroundings() | ||
..() | ||
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||
// Mother death claw - egglaying | ||
/mob/living/simple_animal/hostile/retaliate/deathclaw/mother | ||
name = "mother deathclaw" | ||
desc = "A massive, reptilian creature with powerful muscles, razor-sharp claws. This one is an BIG mother." | ||
gender = FEMALE | ||
mob_armor = ARMOR_VALUE_DEATHCLAW_MOTHER | ||
maxHealth = 300 | ||
health = 300 | ||
stat_attack = CONSCIOUS | ||
melee_damage_lower = 25 | ||
melee_damage_upper = 55 | ||
footstep_type = FOOTSTEP_MOB_HEAVY | ||
color = rgb(95,104,94) | ||
color_mad = rgb(113, 105, 100) | ||
var/egg_type = /obj/item/reagent_containers/food/snacks/f13/deathclawegg | ||
var/food_type = /obj/item/reagent_containers/food/snacks/meat | ||
var/eggsleft = 0 | ||
var/eggsFertile = TRUE | ||
var/list/feedMessages = list("It rips the meat from your grasp.","It glares at you as it swallows the meat whole.") | ||
var/list/layMessage = EGG_LAYING_MESSAGES | ||
guaranteed_butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/deathclaw = 6, | ||
/obj/item/stack/sheet/animalhide/deathclaw = 3) | ||
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||
/mob/living/simple_animal/hostile/retaliate/deathclaw/mother/Initialize() | ||
. = ..() | ||
if(!body_color) | ||
body_color = pick(validColors) | ||
icon_state = "[icon_prefix]_[body_color]" | ||
icon_living = "[icon_prefix]_[body_color]" | ||
icon_dead = "[icon_prefix]_[body_color]_dead" | ||
pixel_x = rand(-6, 6) | ||
pixel_y = rand(0, 10) | ||
++deathclaw_mother_count | ||
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||
/mob/living/simple_animal/hostile/retaliate/deathclaw/mother/Destroy() | ||
--deathclaw_mother_count | ||
return ..() | ||
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/mob/living/simple_animal/hostile/retaliate/deathclaw/mother/attackby(obj/item/O, mob/user, params) | ||
if(istype(O, food_type)) //feedin' dem claws | ||
if(!stat && eggsleft < 8) | ||
var/feedmsg = "[user] feeds [O] to [name]! [pick(feedMessages)]" | ||
user.visible_message(feedmsg) | ||
qdel(O) | ||
eggsleft += rand(1, 4) | ||
else | ||
to_chat(user, span_warning("[name] doesn't seem hungry!")) | ||
else | ||
..() | ||
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||
/mob/living/simple_animal/hostile/retaliate/deathclaw/mother/BiologicalLife(seconds, times_fired) | ||
if(!(. = ..())) | ||
return | ||
if((!stat && prob(3) && eggsleft > 0) && egg_type) | ||
visible_message(span_alertalien("[src] [pick(layMessage)]")) | ||
eggsleft-- | ||
var/obj/item/E = new egg_type(get_turf(src)) | ||
E.pixel_x = rand(-6,6) | ||
E.pixel_y = rand(-6,6) | ||
if(eggsFertile) | ||
if(deathclaw_mother_count < MAX_MOTHERCLAWS && prob(25)) | ||
START_PROCESSING(SSobj, E) | ||
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||
/obj/item/reagent_containers/food/snacks/f13/deathclawegg/var/amount_grown = 0 | ||
/obj/item/reagent_containers/food/snacks/f13/deathclawegg/process() | ||
if(isturf(loc)) | ||
amount_grown += rand(1,2) | ||
if(amount_grown >= 100) | ||
visible_message("[src] hatches with a quiet cracking sound, swelling to full size.") | ||
/mob/living/simple_animal/hostile/retaliate/deathclaw/mother(get_turf(src)) | ||
STOP_PROCESSING(SSobj, src) | ||
qdel(src) | ||
else | ||
STOP_PROCESSING(SSobj, src) | ||
|