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Buffs Stun Weapons
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Should make stun weaponry hit a little harder. Non-Hitscan tasers given 75 Stam Damage. They already stun but they don't /stun/ yet.
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ZeroNetAlpha committed Jul 14, 2023
1 parent 8d61fbb commit 3229289
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Showing 2 changed files with 4 additions and 1 deletion.
1 change: 1 addition & 0 deletions code/modules/projectiles/projectile/beams.dm
Original file line number Diff line number Diff line change
Expand Up @@ -381,6 +381,7 @@
tracer_type = /obj/effect/projectile/tracer/disabler
muzzle_type = /obj/effect/projectile/muzzle/disabler
impact_type = /obj/effect/projectile/impact/disabler
is_reflectable = FALSE


/obj/item/projectile/beam/laser/recharger/hitscan //hitscan recharger pistol
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4 changes: 3 additions & 1 deletion code/modules/projectiles/projectile/energy/stun.dm
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
name = "electrode"
icon_state = "spark"
color = "#FFFF00"
nodamage = TRUE
nodamage = FALSE
knockdown = 60
knockdown_stamoverride = 36
knockdown_stam_max = 50
Expand All @@ -16,6 +16,8 @@
impact_type = /obj/effect/projectile/impact/stun
var/tase_duration = 50
var/strong_tase = TRUE
damage = 75
damage_type = STAMINA

/obj/item/projectile/energy/electrode/on_hit(atom/target, blocked = FALSE)
. = ..()
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