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About The Pull Request
The firemode datum, which holds a gun's damage multiplier (why did I do that, again?), was always getting set to 1. So any gun that had a non-1 damage multiplier was getting set to 1. Mods worked, though. This is fix.
The recoil modifier proc was using a length value that was outdated. Used to expect 2 values, and it was since expanded to 4, so it always rejected every recoil list, good or otherwise. this is fix