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Merge pull request #1 from AVAVT/1.2.2
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[1.2.2]
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AVAVT committed Feb 18, 2023
2 parents 5a4504f + b4a83b1 commit b77c594
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7 changes: 7 additions & 0 deletions Runtime/IsExternalInit.cs
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using System.ComponentModel;

namespace System.Runtime.CompilerServices
{
[EditorBrowsable(EditorBrowsableState.Never)]
record IsExternalInit;
}
3 changes: 3 additions & 0 deletions Runtime/IsExternalInit.cs.meta

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14 changes: 0 additions & 14 deletions Runtime/WeightedList/WeightedItem.cs

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130 changes: 109 additions & 21 deletions Runtime/WeightedList/WeightedList.cs
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namespace TKLibs
{
public static class WeightedList
public record WeightedItem<T>(T Item, int Weight);

public class WeightedList<T>
{
public static T RandomWeightedItem<T>(this List<WeightedItem<T>> list, Random random = null)
readonly Dictionary<T, WeightedItem<T>> _itemCache = new();
readonly List<WeightedItem<T>> _itemList = new();
readonly Random _random;

int _currentMaxWeight = 0;

/// <summary>
/// Create a new WeightedList.
/// </summary>
/// <param name="random">Provide predefined random for procedural behavior. If null a default Random is used.</param>
public WeightedList(Random random = null)
{
_random = random ?? new Random();
}

/// <summary>
/// Get a random item from the list based on their weight.
/// An item with weight value of 2 will have double the chance to be chosen compared with an item with weight 1.
///
/// If removal of result item is desired, use RemoveRandomItem
/// </summary>
/// <returns>Random item based on weight</returns>
/// <exception cref="Exception"></exception>
public T RandomItem()
{
random ??= new Random();
if(_currentMaxWeight <= 0) throw new IndexOutOfRangeException(
$"Unable to get random item in list because list is empty or all items are weightless. Total list weight is: {_currentMaxWeight}"
);

var ratio = list.Sum(i => i.Weight) / 100;

if (ratio == 0)
throw new Exception(
"Unable to find random item in list. Total list weight is: " + list.Sum(e => e.Weight)
);

var ran = random.Next(0, 100);
float weight = 0;

foreach (WeightedItem<T> item in list)
var ran = _random.Next(0, _currentMaxWeight);
var weight = 0;
foreach (var item in _itemList)
{
weight += item.Weight / ratio;
if (ran < weight)
{
return item.Item;
}
weight += item.Weight;
if (ran < weight) return item.Item;
}

throw new Exception(
"Unable to find random item in list. Total list weight is: " + list.Sum(e => e.Weight)
$"Unable to get random item in list. This is likely due to an error with the library. Random value is {ran}, total list weight is {_currentMaxWeight}"
);
}

/// <summary>
/// Remove a random item from the list based on their weight.
/// An item with weight value of 2 will have double the chance to be chosen compared with an item with weight 1.
///
/// If removal of result item is NOT desired, use RandomItem
/// </summary>
/// <returns></returns>
public T RemoveRandomItem()
{
var item = RandomItem();
Remove(item);
return item;
}

/// <summary>
/// Add or Replace an item.
/// If the same Item already exists in list, its Weight will be replaced with the provided item's Weight
/// </summary>
/// <param name="weightedItem">Item to add to list</param>
/// <returns>The provided weightedItem</returns>
public WeightedItem<T> AddOrReplace(WeightedItem<T> weightedItem)
{
if (_itemCache.TryGetValue(weightedItem.Item, out var oldItem))
{
_itemList.Remove(oldItem);
}

_itemCache[weightedItem.Item] = weightedItem;
_itemList.Add(weightedItem);
_currentMaxWeight = _itemList.Sum(i => i.Weight);

return weightedItem;
}

/// <summary>
/// Add or Replace an item with default Weight value of 1.
/// If the same Item already exists in list, its Weight will be set to 1.
/// </summary>
/// <param name="item">Item to add to list</param>
/// <returns>A WeightedItem created from provided Item with Weight 1</returns>
public WeightedItem<T> AddOrReplace(T item) => AddOrReplace(new WeightedItem<T>(item, 1));

/// <summary>
/// Remove an item from the list
/// </summary>
/// <param name="item">Item key to remove</param>
/// <returns>true if item successfully removed, false otherwise</returns>
public bool Remove(T item)
{
if (!_itemCache.TryGetValue(item, out var weightedItem)) return false;

var result = _itemCache.Remove(item) && _itemList.Remove(weightedItem);

if (result) _currentMaxWeight = _itemList.Sum(i => i.Weight);

return result;
}

/// <summary>
/// Remove an item from the list
/// </summary>
/// <param name="weightedItem">Item key to remove. Weight is ignored in removal</param>
/// <returns>true if item successfully removed, false otherwise</returns>
public bool Remove(WeightedItem<T> weightedItem) => Remove(weightedItem.Item);

/// <summary>
/// Get the WeightedItem corresponding to provided Item key
/// </summary>
/// <param name="item">Item key to look for</param>
/// <returns>WeightedItem in list if exists, or null otherwise</returns>
public WeightedItem<T> GetWeightedItem(T item) => _itemCache.TryGetValue(item, out var weightedItem) ? weightedItem : null;
}
}
8 changes: 8 additions & 0 deletions Tests.meta

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8 changes: 8 additions & 0 deletions Tests/Editor.meta

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171 changes: 171 additions & 0 deletions Tests/Editor/TestWeightedList.cs
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using NUnit.Framework;
using TKLibs;
using Random = System.Random;

public class TestWeightedList
{
[Test]
public void TestWeightedList_SimpleFlow()
{
var weightedList = new WeightedList<string>();
weightedList.AddOrReplace(TEST_STRING_1);

var result = weightedList.RandomItem();

Assert.AreEqual(TEST_STRING_1, result);
}

[Test]
public void TestWeightedList_ProceduralRandom()
{
Random testRandom = new(TEST_SEED);
var weightedList = new WeightedList<string>(testRandom);
weightedList.AddOrReplace(TEST_STRING_2);
weightedList.AddOrReplace(TEST_STRING_1);

var result = weightedList.RandomItem();

Assert.AreEqual(TEST_STRING_2, result);
}

[Test]
public void TestWeightedList_RoughlyEqualChance()
{
Random testRandom = new(TEST_SEED);
var weightedList = new WeightedList<string>(testRandom);
weightedList.AddOrReplace(TEST_STRING_1);
weightedList.AddOrReplace(TEST_STRING_2);
weightedList.AddOrReplace(TEST_STRING_3);
weightedList.AddOrReplace(TEST_STRING_4);

var results = new[]{0,0,0,0};
const int TEST_LOOP_COUNT = 100000; // weight 1 should appear ~ 25000 times

for (var i = 0; i < TEST_LOOP_COUNT; i++)
{
switch (weightedList.RandomItem())
{
case TEST_STRING_1:
results[0]++;
break;
case TEST_STRING_2:
results[1]++;
break;
case TEST_STRING_3:
results[2]++;
break;
case TEST_STRING_4:
results[3]++;
break;
}
}

Assert.AreEqual(new[]{25037,25213,24771,24979}, results);
}

[Test]
public void TestWeightedList_WeightBasedChance()
{
Random testRandom = new(TEST_SEED);
var weightedList = new WeightedList<string>(testRandom);
weightedList.AddOrReplace(new WeightedItem<string>(TEST_STRING_1, 1));
weightedList.AddOrReplace(new WeightedItem<string>(TEST_STRING_2, 2));
weightedList.AddOrReplace(new WeightedItem<string>(TEST_STRING_3, 3));

var results = new[]{0,0,0};
const int TEST_LOOP_COUNT = 120000; // weight 1 should appear ~ 20000 times

for (var i = 0; i < TEST_LOOP_COUNT; i++)
{
switch (weightedList.RandomItem())
{
case TEST_STRING_1:
results[0]++;
break;
case TEST_STRING_2:
results[1]++;
break;
case TEST_STRING_3:
results[2]++;
break;
}
}

Assert.AreEqual(new[]{20122,40231,59647}, results);
}

[Test]
public void TestWeightedList_CanAddDefaultWeight()
{
var weightedList = new WeightedList<string>();

var weightedItem = weightedList.AddOrReplace(TEST_STRING_1);

Assert.AreEqual(1, weightedItem.Weight);
}

[Test]
public void TestWeightedList_CanAddDefinedWeight()
{
var weightedList = new WeightedList<string>();

var weightedItem = weightedList.AddOrReplace( new WeightedItem<string>(TEST_STRING_1, 12));

Assert.AreEqual(12, weightedItem.Weight);
}

[Test]
public void TestWeightedList_CanReplace()
{
var weightedList = new WeightedList<string>();
weightedList.AddOrReplace(TEST_STRING_1);
var itemToReplace = new WeightedItem<string>(TEST_STRING_1, 6);

weightedList.AddOrReplace(itemToReplace);

Assert.AreEqual(itemToReplace, weightedList.GetWeightedItem(TEST_STRING_1));
}

[Test]
public void TestWeightedList_CanRemove()
{
var weightedList = new WeightedList<string>();
weightedList.AddOrReplace(TEST_STRING_1);

weightedList.Remove(TEST_STRING_1);

Assert.IsNull(weightedList.GetWeightedItem(TEST_STRING_1));
}

[Test]
public void TestWeightedList_RemovingOnlyConsiderKey()
{
var weightedList = new WeightedList<string>();
weightedList.AddOrReplace(TEST_STRING_1);

weightedList.Remove( new WeightedItem<string>(TEST_STRING_1, 12));

Assert.IsNull(weightedList.GetWeightedItem(TEST_STRING_1));
}

[Test]
public void TestWeightedList_RemoveRandom()
{
var weightedList = new WeightedList<string>();
weightedList.AddOrReplace(TEST_STRING_1);
weightedList.AddOrReplace(TEST_STRING_2);
weightedList.AddOrReplace(TEST_STRING_3);
weightedList.AddOrReplace(TEST_STRING_4);

var removedItem = weightedList.RemoveRandomItem();

Assert.IsNull(weightedList.GetWeightedItem(removedItem));
}

const int TEST_SEED = 1337;

const string TEST_STRING_1 = "TEST_STRING_1";
const string TEST_STRING_2 = "TEST_STRING_2";
const string TEST_STRING_3 = "TEST_STRING_3";
const string TEST_STRING_4 = "TEST_STRING_4";
}

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24 changes: 24 additions & 0 deletions Tests/Editor/avavt.tklibs-upm.Editor.Tests.asmdef
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{
"name": "avavt.tklibs-upm.Editor.Tests",
"rootNamespace": "",
"references": [
"UnityEngine.TestRunner",
"UnityEditor.TestRunner",
"avavt.tklibs-upm"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": true,
"precompiledReferences": [
"nunit.framework.dll"
],
"autoReferenced": false,
"defineConstraints": [
"UNITY_INCLUDE_TESTS"
],
"versionDefines": [],
"noEngineReferences": false
}
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