Draws a hitbox around your car during training. Car type is auto-detected, and can also be set manually.
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- Copy
HitboxPlugin.dll
to<steam_directory>/steamapps/common/rocketleague/Binaries/Win32/bakkesmod/plugins
- Copy
hitboxplugin.set
to<steam_directory>/steamapps/common/rocketleague/Binaries/Win32/bakkesmod/plugins/settings
- In the game console run
plugin load hitboxplugin
cl_soccar_showhitbox [0|1] - turn hitbox on/off
cl_soccar_listhitboxtypes - see a list of the integer values for different car bodies. Use this as a parameter to cl_soccar_sethitboxtype
cl_soccar_sethitboxtype - set the hitbox to the specified value (e.g."cl_soccar_sethitboxtype 803" for Batmobile).
- when compiling the code; check and modify the include directories to point to the BakkesMod sdk, and the post-build step as well.