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It is a 2D Game similar to mario and I used a GODOT Game Engine for creating this game. It's a simple and straight forward game

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Abhay-Kanwasi/Player-2D-Game

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Player a 2D Game

It is a 2D Game similar to mario and I used a GODOT Game Engine for creating this game. It's a simple and straight forward game

WORKING PROCESS

Before designing the story and challenges of the game it is necessary to determine a series of game characteristics that may affect subsequent design decisions. These features include gender, avatar control, platform, future users, narrative level, area of application and interactivity. For example, the classification of things could be used to determine the video game genre (e.g. action, adventure, fight, logic, simulation, sport, strategy, etc.). We divide our design process into 4 parts: -

  1. Ideation
  2. Story and Narrative Development
  3. Character and World Design
  4. Player Testing and Prototyping

SYSTEM DESIGNING

System Designing become even more important to complete any game. For our project we divide it into 5 key factors: -

  1. About Platform
  2. Programming Language
  3. Actor Designing
  4. Level Designing
  5. User Interface

PROJECT RESULT & CONCLUSION

We learned a lot from this project about 2D game development. How things actually get done and how sometime game making can be easy and how it can be so much difficult to build games.

Some Screenshots :

https://github.com/Abhay-Kanwasi/Player-2D-Game/blob/main/Level%20Designing%20Process.jpg
https://github.com/Abhay-Kanwasi/Player-2D-Game/blob/main/Level1.jpg
https://github.com/Abhay-Kanwasi/Player-2D-Game/blob/main/MainScreen.jpg

You can read all it in detail in my report here : https://github.com/Abhay-Kanwasi/Player-2D-Game/blob/main/Player%202D%20Game%20Report.pdf

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It is a 2D Game similar to mario and I used a GODOT Game Engine for creating this game. It's a simple and straight forward game

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MIT, CC0-1.0 licenses found

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MIT
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CC0-1.0
LICENSE.md

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