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Update README
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AbsurdlySuspicious committed Jul 18, 2020
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21 changes: 21 additions & 0 deletions README.md
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Expand Up @@ -15,6 +15,23 @@ You also can read format description [here](lay-format.md).
It's based solely on reverse-engineering of s;g0 sprites and thus is rough and incomplete,
but it should give approximate vision of the file structure.

## FAQ

- My archive has .cpk extension. How do I unpack it?
- Use [arc_unpacker project](https://github.com/vn-tools/arc_unpacker):
`arc_unpacker --dec=cri/cpk --no-recurse chara.cpk`

+ After unpacking chara archive I see `.gxt` files instead of `.png`
+ GXT is a PS Vita texture format. Convert them into png before using sg-sprite
with this tool: [Scarlet Project](https://github.com/xdanieldzd/Scarlet).
Converted PNGs will have ` (Image 0)` suffix but starting from 0.2.3
sg-sprite will pick them up nevertheless so you don't need to rename them
to match `.lay` files names.
Resulting sprites may have glitchy background in this case and I suspect
this is a gxt-to-png conversion issue (you can confirm it if you look into
one of converted/source PNGs). Let me know if there is any
better maintained converter so I can replace the link.

## Missing functionality

- Doesn't draw overlays.
Expand All @@ -33,6 +50,10 @@ but it should give approximate vision of the file structure.
- Steins;Gate My Darling's Embrace
- Chaos;Child

### Non-SciAdv novels

- Yahari Game Demo Ore no Seishun Love-Kome wa Machigatteiru. Zoku

## Install

Prebuilts for **Windows** and **Linux** are available at
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