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WIP, scrabble.js has all of the methods. See comments below. [Brrrrrrackets] #27
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@@ -8,3 +8,107 @@ | |
we won't be bringing anything into this file. Later, we may make good | ||
use of this file. | ||
*/ | ||
var Scrabble = function(){ | ||
this.letterScore = { | ||
"A": 1,"E": 1,"I": 1,"O": 1,"U": 1,"L": 1,"N": 1,"R": 1,"S": 1,"T": 1, | ||
"D": 2,"G": 2,"B": 3,"C": 3,"M": 3,"P": 3, | ||
"F": 4,"H": 4,"V": 4,"W": 4,"Y": 4,"K": 5,"J": 8,"X": 8,"Q": 10,"Z": 10}; | ||
this.tiles = ["D","L","S","U","D","L","S","U","D","L","S","U","D","L","S","U","G","G","G","Q","J","K","X","Z","M","B","C","F","H","V","W","Y","P","M","B","C","F","H","V","W","Y","P","E","E","E","E","E","E","E","E","E","E","E","E","I","I","I","I","I","I","I","I","I","O","O","O","O","O","O","O","O","R","R","R","R","R","R","T","T","T","T","T","T","N","N","N","N","N","N"]; | ||
}; | ||
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/////////////////////////tile functions////////////////////////////////////////////////// | ||
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//this function shall shuffle the tiles | ||
Scrabble.prototype.shuffle = function(){ | ||
for (let i = this.tiles.length; i; i--){ | ||
let j = Math.floor(Math.random() * i); | ||
[this.tiles[i - 1], this.tiles[j]] = [this.tiles[j], this.tiles[i - 1]]; | ||
} | ||
console.log(this.tiles); | ||
return this.tiles; | ||
}; | ||
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//this function shall draw tiles from the TileBag after each play | ||
Scrabble.prototype.drawTiles = function(num){ | ||
this.tilesDrawn = tilesDrawn; | ||
this.tileBag.pop(num); //'tileBag' comes from the instanciation of a player, in this case scrabble. | ||
return this.tilesDrawn; | ||
}; | ||
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//this function shall return the number of tiles remaining in the bag | ||
Scrabble.prototype.remainingTiles = function(){ | ||
console.log(this.tileBag.length); | ||
return this.tileBag.length; | ||
}; | ||
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/////////////////////////////Scoring Functions//////////////////////////////////////////// | ||
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// this function shall allocate a 50pt bonus for words of 7 characters | ||
Scrabble.prototype.bonus = function(word){ | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. How is this used? It doesn't seem like the |
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this.word = word; | ||
if(this.word.length === 7){ | ||
this.total += 50;} | ||
}; | ||
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// this function shall score each played word. | ||
Scrabble.prototype.score = function(word) { | ||
var total = 0; | ||
this.word = (word.toUpperCase()); | ||
for (let current of this.word){ | ||
total = total + this.letterScore[current]; | ||
} | ||
console.log(total); | ||
return total; | ||
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}; | ||
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//this method needs a few things before itll actually be functional. | ||
//this function shall determine the highest scoring word of the game | ||
Scrabble.prototype.highestScore = function (arrayOfWords) { | ||
// key = score, value = word | ||
this.scores = {}; | ||
//the array all the words are shoveled into once played | ||
this.arrayOfWords = arrayOfWords; | ||
// iterate through the list of words, if the score of the word is already included as a key in the hash, add the word to the array of values, otherwise add the score as a new key and the word as its value. | ||
for (let current of this.arrayOfWords){ | ||
//if the score is already a key in scores, shovel the word into the array of its values | ||
if ((score(current) in this.scores)){ | ||
this.scores[score(current)].push(current);} | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. When will a word have more than one score? |
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else { | ||
this.scores[score(word)] = [word];} | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. By calling the |
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}}; | ||
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arrayOfWords = [30 , 60, 900, 22, -9, 21]; | ||
Math.max([array]); | ||
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Scrabble.prototype.scoreMax = function (arrayOfWords) { | ||
this.arrayOfWords = arrayOfWords; | ||
console.log(Math.max.apply(null, this.arrayOfWords.keys)); | ||
return Math.max.apply(null, this.arrayOfWords.keys); | ||
}; | ||
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/////////////////////////////// This is the beginning of the player functions /////////////////////// | ||
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//this shall be the player Constructor fxn | ||
var Player = function(name){ | ||
this.name = name; | ||
this.plays = plays; | ||
this.tiles = tiles; | ||
this.totalScore = 0; | ||
}; | ||
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Player.prototype.drawTiles = function (tile_bag) { | ||
num_tiles = 7 - this.tiles.length; | ||
}; | ||
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b = new Scrabble(); | ||
b.score("ZazZlE"); | ||
b.shuffle(); | ||
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/////////////////////////////////////////////////////////////////////////////////////////// | ||
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module.exports = Scrabble; |
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Choose a reason for hiding this comment
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Where is this
tilesDrawn
variable coming from?