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Add interop icon
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Alexejhero committed Nov 7, 2023
1 parent 5478d25 commit b01a99d
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6 changes: 3 additions & 3 deletions SCHIZO/Resources/AssetBundles/Assets.cs
Original file line number Diff line number Diff line change
Expand Up @@ -12,15 +12,15 @@ namespace SCHIZO.Resources;

public static class Assets
{
private const int _rnd = 234694214;
private const int _rnd = -732105663;

private static readonly UnityEngine.AssetBundle _a = ResourceManager.GetAssetBundle("assets");

public static T[] All<T>() where T : UnityEngine.Object => _a.LoadAllAssets<T>();
public static UnityEngine.Object[] All() => _a.LoadAllAssets();

public static SCHIZO.Items.Data.CloneItemData Mod_Gymbag_GymbagBZ = _a.LoadAsset<SCHIZO.Items.Data.CloneItemData>("Assets/Mod/Gymbag/Gymbag BZ.asset");
public static SCHIZO.Items.Data.CloneItemData Mod_Gymbag_GymbagSN = _a.LoadAsset<SCHIZO.Items.Data.CloneItemData>("Assets/Mod/Gymbag/Gymbag SN.asset");
public static SCHIZO.Items.Data.ItemData Mod_Gymbag_GymbagBZ = _a.LoadAsset<SCHIZO.Items.Data.ItemData>("Assets/Mod/Gymbag/Gymbag BZ.asset");
public static SCHIZO.Items.Data.ItemData Mod_Gymbag_GymbagSN = _a.LoadAsset<SCHIZO.Items.Data.ItemData>("Assets/Mod/Gymbag/Gymbag SN.asset");
public static UnityEngine.Texture2D Mod_Loading_Icon_LoadingIcon = _a.LoadAsset<UnityEngine.Texture2D>("Assets/Mod/Loading/Icon/loading icon.png");
public static SCHIZO.Options.Bool.ToggleModOption Mod_Options_DisableAllSounds = _a.LoadAsset<SCHIZO.Options.Bool.ToggleModOption>("Assets/Mod/Options/Disable all sounds.asset");
public static SCHIZO.Options.Bool.ToggleModOption Mod_Options_EnableAutomaticEvents = _a.LoadAsset<SCHIZO.Options.Bool.ToggleModOption>("Assets/Mod/Options/Enable automatic events.asset");
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104 changes: 104 additions & 0 deletions Unity/Assets/Scripts/SCHIZO/Interop/Subnautica/Interop-icon.psd.meta

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12 changes: 10 additions & 2 deletions Unity/Assets/Scripts/SCHIZO/Interop/Subnautica/_Creature.cs.meta

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