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arg fish effect and other shaders #52
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This reverts commit d3165b4.
when multiple fish is present, all the effects are on the first one, no bz test
bz still doesn't work, so no test
brain smol xdx
the fact that most of the effects are hard coded and assigned at vfxMaterialHolder, causes all the images and etc. used by materials to be included in assets, I should probably do something about that |
Alexejhero
reviewed
Dec 12, 2023
Alexejhero
approved these changes
Dec 12, 2023
Alexejhero
reviewed
Dec 12, 2023
Let me know when this PR is ready and I will merge it |
should be good |
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sending this from my phone xdx π¨ , I put the effect β¨ in hiyori prefab, on a separate object π’, and everything should be good to go π, just build the assets π.
I did my best πͺ to provide some explanation π€ on other effects if they might be useful. also, my tri inspector was on a different commit for some reason π, but I hope it's not a big issue (Clueless) . I might not be able to make it to pr-review, so lmk if anything needs to be changed.