Add PLAYERDIED built-in label to detect player death. #483
main.yml
on: pull_request
unix
55s
unix-portable
50s
unix-misc
2m 15s
unix-static
1m 40s
MSYS2-MINGW64
4m 44s
MSYS2-MINGW32
4m 47s
AArch64-Switch
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ARM-3DS
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ARM-NDS
29s
PowerPC-Wii
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PowerPC-WiiU
49s
AddressSanitizer
59s
MemorySanitizer
1m 15s
UndefinedBehaviorSanitizer
34s