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Add experimental 1.x world loading and checkres support. (#341)
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AliceLR authored Oct 14, 2023
1 parent 3d3957e commit bdbac49
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4 changes: 4 additions & 0 deletions docs/changelog.txt
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+ Protected worlds are now decrypted to RAM or a temporary file
when 'auto_decrypt_worlds' is enabled and the original file is
left unmodified. This setting is now enabled by default.
+ Added experimental support for loading MZX 1.x worlds. Support
is not fully implemented yet, but all currently known 1.x
worlds are playable.
+ When loading a layer MZM to the board in the editor, instead
of always loading the MZM as CustomBlocks the conversion type
can now be selected from CustomBlock, CustomFloor, and Text.
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where a corrupt board/robot is found. Due to old world format
limitations, robots after a corrupt robot can not be scanned.
+ checkres now supports scanning protected worlds.
+ Added experimental checkres support for MZX 1.x worlds.
+ Fixed a standalone mode crash on exit that occurred when using
Alt+F4 or the window close button.
+ Fixed another bug that would cause string searching in the
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