Move SDL_LoadObject et al. to platform_sdl.c to fix warnings. #500
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
SDL3 uses SDL_FunctionPointer instead of void * for function pointers, which introduces function/object aliasing warnings. Instead of using SDL_FUNCTION_POINTER_IS_VOID_POINTER to work around this (which introduces more warnings in unrelated places), it's easier to just combine all of the places these functions are used into platform_* functions. GL_GetProcAddress still requires a separate hack.