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ArcViewer v0.2.4

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@AllPoland AllPoland released this 27 Apr 23:57
· 638 commits to main since this release
266cd85

Huge update to arcs!
This update brings many changes and improvements to arcs including:

  • New material and shader which is a bit closer to how arcs look in-game, and will also be much easier to work with moving forward in development! Arc brightness is also now adjustable with a new setting.
  • Improved spawn animations, while still not entirely accurate to the game, they are very, very close and are much better than the previous solution, which looked weird on longer arcs. Plus it has better performance!
  • Midpoint anchor mode support, i.e. rotation direction for 180 arcs (people actually use this... right?) This has been made entirely game-accurate!
  • Accurate headless arc animation! In Beat Saber 1.29, headless arcs were supported officially, and have a sort of "fade in" animation that starts once it reaches the player. This is now represented in ArcViewer. Can be disabled with a new setting.
  • Fixed some issues with backwards arcs (tail placed in front of the head)

Along with the arc changes, some other minor improvements/fixes have been made:

  • The settings menu has been cleaned up a bit, with settings moved around and headers being added to split up the growing pages.
  • Sliders now have a much thinner, less intrusive handle.
  • Fixed an issue where certain configurations of dot stacks wouldn't snap correctly.
  • Map scrubbing inputs are now contextually disabled a bit less aggressively.
  • Fixed a few niche issues with the update checker.
  • Optimizations to difficulty loading
  • Overall framerate optimizations

Additionally, a new Desktop-Only feature has been added: Concurrent Loading
This lets maps with many difficulties load a decent bit faster by loading multiple difficulties at once on different threads. Can be disabled in the advanced settings if you run into any issues (please report issues!)

To use, either head to the github.io page or download the release below.
Not sure which one to use? More info on the different versions is available here.