You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In the Mod Compendium Settings, enable "HostFS Mode" and set the output to your game folder mentioned in the setup guide.
Click Build and load the game in PCSX2 using the ELF file mentioned in the setup guide.
Usage (PS2)
To use on hardware or other emulators, you'll have to build the mod into the ISO by following this guide instead.
Changelog
Synced with the Vita Version (v1.15)
Initiate Chie's Social Link when using IntroSkip
Disable tutorial about time changing to evening when going home after using IntroSkip
Fixed keybinds for flipping pages on numeric input (i.e. Mod Menu)
Renamed "P4G Mod Menu" to "P4 Mod Menu"
Removals, pending refactor
VRGameOverSkip, DungeonOptions and ConsistentReaper have been disabled for now. They will need to be reimplemented from scratch due to differences in P4 scripts.
MobileCalendar has been removed entirely due to P4 not having a check calendar function, unlike P4G.
The setup options still need On/Off text, the MSG.TBL has not been edited to account for this yet.
Known Bugs
Mod Menu's Party Member management not implemented yet
Teddie's bustup and text appear incorrectly when you first go into the castle on your own
P4G Social Links still appear in lists and softlock the game when selected