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added relic charges to debug log, add check for 10 corrupted shards f…
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…or corrupted weapon prerequisites
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AndrewSav committed Jul 20, 2024
1 parent 1ad8852 commit 022c262
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5 changes: 5 additions & 0 deletions CHANGELOG.md
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# Changelog

## v0.0.22 (20 July)
- Added check for 10 corrupted shards for corrupted weapon prerequisites
- Added missing prerequisite of Savior to Corrupted Savior in the database
- Improved notes for Game Master's Pride in the database

## v0.0.21 (Unreleased)
- Includeed Location and Type into filter on World Analyzer tab
- Fixed regression with connections showing x2 for non-Yaesha zones
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2 changes: 2 additions & 0 deletions Remnant2SaveAnalyzer-dev.sln.DotSettings
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<s:Boolean x:Key="/Default/GrammarAndSpelling/GrammarChecking/Exceptions/=Epic_0020Epic/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Alepsis/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Anastasijas/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Arbalest/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=archon/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=armorspecial/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=autocloud/@EntryIndexedValue">True</s:Boolean>
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<s:Boolean x:Key="/Default/UserDictionary/Words/=Favorited/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Fextralife/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Godsplitter/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kaeula/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=langs/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Letos/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leywise/@EntryIndexedValue">True</s:Boolean>
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2 changes: 1 addition & 1 deletion Remnant2SaveAnalyzer/Remnant2SaveAnalyzer.csproj
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</ItemGroup>

<ItemGroup>
<PackageReference Include="lib.remnant2.analyzer" Version="0.0.22" />
<PackageReference Include="lib.remnant2.analyzer" Version="0.0.24" />
<PackageReference Include="Microsoft.Xaml.Behaviors.Wpf" Version="1.1.122" />
<PackageReference Include="Serilog" Version="4.0.0" />
<PackageReference Include="Serilog.Expressions" Version="5.0.0" />
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1 change: 1 addition & 0 deletions Remnant2SaveAnalyzer/RemnantSave.cs
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Expand Up @@ -195,6 +195,7 @@ private void ReportPlayerInfo()
logger.Information($"Power Level: {character.Profile.PowerLevel}");
logger.Information($"Item Level: {character.Profile.ItemLevel}");
logger.Information($"Gender: {character.Profile.Gender}");
logger.Information($"Relic Charges: {character.Profile.RelicCharges}");
// Equipment------------------------------------------------------------
logger.Information($"BEGIN Equipment, Character {index + 1} (save_{character.Index})");
List<InventoryItem> equipped = character.Profile.Inventory.Where(x => x.IsEquipped).ToList();
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