-
Notifications
You must be signed in to change notification settings - Fork 1k
Core: don't log warnings for plando_items and missing lttp options #3606
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Merged
Exempt-Medic
merged 4 commits into
ArchipelagoMW:main
from
alwaysintreble:no_warn_plando
Jan 17, 2025
Merged
Changes from all commits
Commits
Show all changes
4 commits
Select commit
Hold shift + click to select a range
4045bc5
Core: don't log a warning for the "options" that are valid in a game …
alwaysintreble 3db3644
don't rebuild a set every loop
alwaysintreble b1c262d
Merge branch 'main' into no_warn_plando
alwaysintreble 3c96683
Merge branch 'main' into no_warn_plando
alwaysintreble File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Uh oh!
There was an error while loading. Please reload this page.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I'm worried about side effects from putting
"triggers"
in thisset
this early (because I was thinking of just adding it to the set right before the warningfor
loop near the end of the function).It might be ok, but we should make sure it's tested and thought through with everything that is done with
valid_keys
before that warning loop.(For example
valid_keys
is passed toroll_triggers
, and I'm not sure whatroll_triggers
does with it.)There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
valid_keys
gets rebuilt per player, androll_triggers
just adds the names that it triggers off of (fake names people use for more complex trigger setups) to the set. it should be fine, but more testing is probably a good idea