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Core: don't log warnings for plando_items and missing lttp options #3606
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alwaysintreble
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I'm worried about side effects from putting
"triggers"
in thisset
this early (because I was thinking of just adding it to the set right before the warningfor
loop near the end of the function).It might be ok, but we should make sure it's tested and thought through with everything that is done with
valid_keys
before that warning loop.(For example
valid_keys
is passed toroll_triggers
, and I'm not sure whatroll_triggers
does with it.)There was a problem hiding this comment.
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valid_keys
gets rebuilt per player, androll_triggers
just adds the names that it triggers off of (fake names people use for more complex trigger setups) to the set. it should be fine, but more testing is probably a good idea