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Update license header for every file
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// Copyright (c) Christopher Whitley. All rights reserved. | ||
// Licensed under the MIT license. | ||
// See LICENSE file in the project root for full license information. | ||
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using var game = new AnimatedTilemapExample.Game1(); | ||
game.Run(); |
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// Copyright (c) Christopher Whitley. All rights reserved. | ||
// Licensed under the MIT license. | ||
// See LICENSE file in the project root for full license information. | ||
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using var game = new ContentPipelineExample.Game1(); | ||
game.Run(); |
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// Copyright (c) Christopher Whitley. All rights reserved. | ||
// Licensed under the MIT license. | ||
// See LICENSE file in the project root for full license information. | ||
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using var game = new SpriteExample.Game1(); | ||
game.Run(); |
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// Copyright (c) Christopher Whitley. All rights reserved. | ||
// Licensed under the MIT license. | ||
// See LICENSE file in the project root for full license information. | ||
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using var game = new SpritesheetExample.Game1(); | ||
game.Run(); |
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// Copyright (c) Christopher Whitley. All rights reserved. | ||
// Licensed under the MIT license. | ||
// See LICENSE file in the project root for full license information. | ||
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using var game = new TextureAtlasExample.Game1(); | ||
game.Run(); |
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Original file line number | Diff line number | Diff line change |
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// Copyright (c) Christopher Whitley. All rights reserved. | ||
// Licensed under the MIT license. | ||
// See LICENSE file in the project root for full license information. | ||
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using var game = new TilemapExample.Game1(); | ||
game.Run(); |
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Original file line number | Diff line number | Diff line change |
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@@ -1,3 +1,6 @@ | ||
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// Copyright (c) Christopher Whitley. All rights reserved. | ||
// Licensed under the MIT license. | ||
// See LICENSE file in the project root for full license information. | ||
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using var game = new TilesetExample.Game1(); | ||
game.Run(); |
26 changes: 3 additions & 23 deletions
26
source/MonoGame.Aseprite.Content.Pipeline/AsepriteFileImportResult.cs
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26 changes: 3 additions & 23 deletions
26
source/MonoGame.Aseprite.Content.Pipeline/AsepriteFileProcessResult.cs
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26 changes: 3 additions & 23 deletions
26
source/MonoGame.Aseprite.Content.Pipeline/Importers/AsepriteFileContentImporter.cs
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26 changes: 3 additions & 23 deletions
26
source/MonoGame.Aseprite.Content.Pipeline/Processors/AsepriteFileContentProcessor.cs
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