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Update/asepritedotnet 1.8.0 (#108)
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* Bump version of AsepriteDotNet to 1.8.0

* Bump verison to 6.0.4
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AristurtleDev authored May 2, 2024
1 parent cd33df6 commit a80a694
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2 changes: 1 addition & 1 deletion Directory.Build.props
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<NeutralLanguage>en</NeutralLanguage>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Version>6.0.3</Version>
<Version>6.0.4</Version>
</PropertyGroup>

<!-- Setup Code Analysis using the .editorconfig file -->
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4 changes: 2 additions & 2 deletions README.md
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A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.

[![build-and-test](https://github.com/AristurtleDev/monogame-aseprite/actions/workflows/main.yml/badge.svg)](https://github.com/AristurtleDev/monogame-aseprite/actions/workflows/main.yml)
[![NuGet 6.0.3](https://img.shields.io/nuget/v/MonoGame.Aseprite?color=blue&style=flat-square)](https://www.nuget.org/packages/MonoGame.Aseprite/6.0.3)
[![NuGet 6.0.4](https://img.shields.io/nuget/v/MonoGame.Aseprite?color=blue&style=flat-square)](https://www.nuget.org/packages/MonoGame.Aseprite/6.0.4)
[![License: MIT](https://img.shields.io/badge/📃%20license-MIT-blue?style=flat)](LICENSE)
[![Twitter](https://img.shields.io/badge/%20-Share%20On%20Twitter-555?style=flat&logo=twitter)](https://twitter.com/intent/tweet?text=MonoGame.Aseprite%20by%20%40aristurtledev%0A%0AA%20cross-platform%20C%23%20library%20that%20adds%20support%20for%20Aseprite%20files%20in%20MonoGame%20projects.%20https%3A%2F%2Fgithub.com%2FAristurtleDev%2Fmonogame-aseprite%0A%0A%23monogame%20%23aseprite%20%23dotnet%20%23csharp%20%23oss%0A)

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# Installation
Install via NuGet
```
dotnet add package MonoGame.Aseprite --version 6.0.3
dotnet add package MonoGame.Aseprite --version 6.0.4
```

# Usage
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" PrivateAssets="All" />

<PackageReference Include="AsepriteDotNet" Version="1.7.4" />
<PackageReference Include="AsepriteDotNet" Version="1.8.0" />
</ItemGroup>
</Project>
2 changes: 1 addition & 1 deletion source/MonoGame.Aseprite/MonoGame.Aseprite.csproj
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<!-- NuGet Package References -->
<ItemGroup>
<PackageReference Include="AsepriteDotNet" Version="1.7.4" />
<PackageReference Include="AsepriteDotNet" Version="1.8.0" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" PrivateAssets="All" />
</ItemGroup>

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