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Terrain Renderer

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A simple OpenGL Terrain Renderer. Orthophoto data is provided by basemap.at, elevation data is from geoland.at. This data is limited to Austria and as such only Austria is rendered.

Features

  • Real-world elevation and orthofoto data
  • Multithreaded terrain tile loading
  • Quadtree level-of-detail
  • Frustum Culling
  • Realistic Atmosphere with Rayleigh scattering

Build Instructions

This project depends on SDL2, GLM, GLEW and libcpr. You should be able to build by following the steps in the cmake.yml.

git clone --recursive [email protected]:gue-ni/TerrainRenderer.git
cmake -DCMAKE_BUILD_TYPE=Release -B build
cmake --build build --config Release --parallel