A simple OpenGL Terrain Renderer. Orthophoto data is provided by basemap.at, elevation data is from geoland.at. This data is limited to Austria and as such only Austria is rendered.
- Real-world elevation and orthofoto data
- Multithreaded terrain tile loading
- Quadtree level-of-detail
- Frustum Culling
- Realistic Atmosphere with Rayleigh scattering
This project depends on SDL2, GLM, GLEW and libcpr. You should be able to build by following the steps in the cmake.yml.
git clone --recursive [email protected]:gue-ni/TerrainRenderer.git
cmake -DCMAKE_BUILD_TYPE=Release -B build
cmake --build build --config Release --parallel