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added MacOS build and added build status badges on README
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ElhamAryanpur committed Sep 9, 2021
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19 changes: 19 additions & 0 deletions .github/workflows/rust-osx.yml
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name: Rust MacOS

on:
push:
branches: [master]
pull_request:
branches: [master]

env:
CARGO_TERM_COLOR: always

jobs:
build:
runs-on: macos-latest

steps:
- uses: actions/checkout@v2
- name: Build
run: cargo build --release --verbose
5 changes: 5 additions & 0 deletions README.md
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# Blue Engine

[![Rust Linux](https://github.com/ElhamAryanpur/BlueEngine/actions/workflows/rust-linux.yml/badge.svg)](https://github.com/ElhamAryanpur/BlueEngine/actions/workflows/rust-linux.yml)
[![Rust Windows](https://github.com/ElhamAryanpur/BlueEngine/actions/workflows/rust-win.yml/badge.svg)](https://github.com/ElhamAryanpur/BlueEngine/actions/workflows/rust-win.yml)
[![Rust MacOS](https://github.com/ElhamAryanpur/BlueEngine/actions/workflows/rust-osx.yml/badge.svg)](https://github.com/ElhamAryanpur/BlueEngine/actions/workflows/rust-osx.yml)


Blue Engine is a general-purpose, easy-to-use, fast, extendable, secure, and portable graphics engine written in rust. The engine can run on many popular back-end APIs including Vulkan, D3D-12, GL-ES 3, and Metal as well as Windows, Linux, and OSX/MacOS (needs testing, start an issue if you can help testing) to ensure cross-platform compatibility.

* [Join our discord server](https://discord.gg/s7xsj9q)
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