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MiBlend_Source/Assets/Rigs/Story Mode Rig/Story Mode Rig.json
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{ | ||
"Format_version": "a008", | ||
"Asset_name": "Story Mode Character Rig", | ||
"Author": "Faizek, Aspirata", | ||
"Blender_version": ">= 4.0.0", | ||
"File_path": "Rigs\\Story Mode Rig\\Story Mode Rig", | ||
"Collection_name": "Story Mode Character", | ||
"Tags": ["Rig", "Story Mode"] | ||
} |
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Original file line number | Diff line number | Diff line change |
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{ | ||
"Format_version": "a008", | ||
"Author": "Aspirata", | ||
"Asset_name": "Beveler", | ||
"File_path": "Scripts\\Beveler\\Beveler", | ||
"Use Node_property": false, | ||
"Amount_property": 0.01, | ||
"Segments_property": 4, | ||
"Tags": ["Script"] | ||
} |
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Original file line number | Diff line number | Diff line change |
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import bpy | ||
|
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use_node = properties.get("Use Node") | ||
amount = properties.get("Amount") | ||
segments = properties.get("Segments") | ||
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for selected_object in bpy.context.selected_objects: | ||
if use_node: | ||
if not selected_object.material_slots: | ||
continue | ||
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for material in selected_object.data.materials: | ||
if material is None or not material.use_nodes: | ||
continue | ||
else: | ||
if selected_object.modifiers.get("Bevel") == None: | ||
bevel_modifier = selected_object.modifiers.new('Bevel', type='BEVEL') | ||
else: | ||
bevel_modifier = selected_object.modifiers.get("Bevel") | ||
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||
bevel_modifier.width = amount | ||
bevel_modifier.segments = segments |
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26 changes: 4 additions & 22 deletions
26
MiBlend_Source/Assets/Scripts/Jittered Shadows/Jittered Shadows.py
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