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2.3.4 - Remove weak from detected information. Causes issues when the…
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…se variables get zeroed automatically.
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桐間紗路 authored and 桐間紗路 committed Apr 30, 2017
1 parent 4eae789 commit ab2f258
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10 changes: 5 additions & 5 deletions Hachidori.h
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Expand Up @@ -24,11 +24,11 @@
BOOL LastScrobbledTitleNew;
BOOL isPrivate;
BOOL _online;
__weak NSString * DetectedTitle;
__weak NSString * DetectedEpisode;
__weak NSString * DetectedSource;
__weak NSString * DetectedGroup;
__weak NSString * DetectedType;
NSString * DetectedTitle;
NSString * DetectedEpisode;
NSString * DetectedSource;
NSString * DetectedGroup;
NSString * DetectedType;
NSString * FailedTitle;
NSString * FailedEpisode;
NSString * FailedSource;
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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0800"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "910167401EA5659900198DAC"
BuildableName = "Hachiori_Textual_Plugin.bundle"
BlueprintName = "Hachiori_Textual_Plugin"
ReferencedContainer = "container:Hachidori.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "910167401EA5659900198DAC"
BuildableName = "Hachiori_Textual_Plugin.bundle"
BlueprintName = "Hachiori_Textual_Plugin"
ReferencedContainer = "container:Hachidori.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "910167401EA5659900198DAC"
BuildableName = "Hachiori_Textual_Plugin.bundle"
BlueprintName = "Hachiori_Textual_Plugin"
ReferencedContainer = "container:Hachidori.xcodeproj">
</BuildableReference>
</MacroExpansion>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

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