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Minecraft mod about drawing spells

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Hex Casting

Curseforge | Modrinth | Source

A minecraft mod about casting Hexes, powerful and programmable magical effects, inspired by PSI.

Curseforge Link

On Forge, this mod requires:

  • PAUCAL
  • Patchouli
  • Kotlin for Forge
  • Caelus elytra api

On Fabric, it requires:

The Branches

We are currently developing Hexcasting v0.11.x for 1.20.1, on the main branch.

The 0.10.x versions, for 1.19, are in long-term support. We probably won't be adding any new features, but we will try to fix bugs. Those are on the 1.19 branch.

The 0.9.x versions, for 1.18.2, are in long-term support. We probably won't be adding any new features, but we will try to fix bugs. Those are on the 1.18 branch.

The gh-pages branch is for the online Hex book.

Other branches are old detritus from potential features.

For Developers

We publish artifacts on Maven at [https://maven.blamejared.com/at/petra-k/hexcasting/]. The modern coordinates are at:

hexcasting-[PLATFORM]-[MC VERSION]/[MOD VERSION]

There are some other folders in the hexcasting folder from old CI configurations; ignore those, they're stale.

Please only use things in the at.petrak.hexcasting.api package. (We do try to keep the API fairly stable, but we don't do a very good job.) If you find you need something not in there yell at me on Discord.

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  • Java 72.8%
  • Kotlin 27.2%