Ported the Microlathe from Bay, and began autolathe refactor #28495
Annotations
10 errors, 10 warnings, and 10 notices
Configure pod, build and run
There are dirty vars in the map! Read the logs above! → @@@code/unit_tests/map_tests.dm:355
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Configure pod, build and run
Unit Test runtimed or returned an illicit result: MAP: No Dirty Vars → @@@code/unit_tests/ss_test.dm:188
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Configure pod, build and run
**** [2] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
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Configure pod, build and run
There are dirty vars in the map! Read the logs above! → @@@code/unit_tests/map_tests.dm:355
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Configure pod, build and run
Unit Test runtimed or returned an illicit result: MAP: No Dirty Vars → @@@code/unit_tests/ss_test.dm:188
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Configure pod, build and run
**** [2] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
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Configure pod, build and run
There are dirty vars in the map! Read the logs above! → @@@code/unit_tests/map_tests.dm:355
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Configure pod, build and run
Unit Test runtimed or returned an illicit result: MAP: No Dirty Vars → @@@code/unit_tests/ss_test.dm:188
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Configure pod, build and run
**** [2] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
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Configure pod, build and run
There are dirty vars in the map! Read the logs above! → @@@code/unit_tests/map_tests.dm:355
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
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Configure pod, build and run
Unit Tests Enabled. This will destroy the world when testing is complete.
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Configure pod, build and run:
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
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Configure pod, build and run:
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Building overmap...
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Asteroid Station" at 3,15, containing Z 2
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Putting overmap on 3
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Overmap build complete.
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "ICV Illusion" at ,, containing Z 4
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Orion Express Automated Station #922" at 13,13, containing Z 5
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "IHCV Xk'tiik" at ,, containing Z 7
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