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Adds the Odyssey gamemode. #28530

Adds the Odyssey gamemode.

Adds the Odyssey gamemode. #28530

Triggered via pull request November 17, 2024 14:23
Status Failure
Total duration 29m 49s
Artifacts

byond.yml

on: pull_request
Validate Structure
20s
Validate Structure
Validate EditorConfig Compliance
3m 38s
Validate EditorConfig Compliance
Matrix: Run Map Tests
Matrix: Create and Destroy Test
Matrix: Run Exoplanet Tests
Matrix: Generic Tests
Matrix: Run Map Tests
Matrix: Run Ruins Tests
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127 errors, 143 warnings, and 140 notices
Run Map Tests (exoplanet_testing, maptest)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (exoplanet_testing, maptest)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (exoplanet_testing, maptest)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (exoplanet_testing, maptest)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (exoplanet_testing, maptest)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (exoplanet_testing, maptest)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (exoplanet_testing, maptest)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (exoplanet_testing, maptest)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (exoplanet_testing, maptest)
Process completed with exit code 1.
Run Map Tests (runtime, maptest)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (runtime, maptest)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (runtime, maptest)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (runtime, maptest)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (runtime, maptest)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (runtime, maptest)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (runtime, maptest)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (runtime, maptest)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (runtime, maptest)
Process completed with exit code 1.
Generic Tests (away_sites_testing, generic)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Generic Tests (away_sites_testing, generic)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Generic Tests (away_sites_testing, generic)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Generic Tests (away_sites_testing, generic)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Generic Tests (away_sites_testing, generic)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Generic Tests (away_sites_testing, generic)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Generic Tests (away_sites_testing, generic)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Generic Tests (away_sites_testing, generic)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Generic Tests (away_sites_testing, generic)
Process completed with exit code 1.
Create and Destroy Test (away_sites_testing, create_and_destroy)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Create and Destroy Test (away_sites_testing, create_and_destroy)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Create and Destroy Test (away_sites_testing, create_and_destroy)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Create and Destroy Test (away_sites_testing, create_and_destroy)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Create and Destroy Test (away_sites_testing, create_and_destroy)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Create and Destroy Test (away_sites_testing, create_and_destroy)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Create and Destroy Test (away_sites_testing, create_and_destroy)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Create and Destroy Test (away_sites_testing, create_and_destroy)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Create and Destroy Test (away_sites_testing, create_and_destroy)
Process completed with exit code 1.
Run Map Tests (sccv_horizon, maptest)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (sccv_horizon, maptest)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (sccv_horizon, maptest)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (sccv_horizon, maptest)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (sccv_horizon, maptest)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (sccv_horizon, maptest)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (sccv_horizon, maptest)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (sccv_horizon, maptest)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (sccv_horizon, maptest)
Process completed with exit code 1.
Run Ruins Tests (runtime, ruins-3)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Ruins Tests (runtime, ruins-3)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Ruins Tests (runtime, ruins-3)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Ruins Tests (runtime, ruins-3)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Ruins Tests (runtime, ruins-3)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Ruins Tests (runtime, ruins-3)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Ruins Tests (runtime, ruins-3)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Ruins Tests (runtime, ruins-3)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Ruins Tests (runtime, ruins-3)
Process completed with exit code 1.
Run Ruins Tests (runtime, ruins-2)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Ruins Tests (runtime, ruins-2)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Ruins Tests (runtime, ruins-2)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Ruins Tests (runtime, ruins-2)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Ruins Tests (runtime, ruins-2)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Ruins Tests (runtime, ruins-2)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Ruins Tests (runtime, ruins-2)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Ruins Tests (runtime, ruins-2)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Ruins Tests (runtime, ruins-2)
Process completed with exit code 1.
Run Ruins Tests (runtime, ruins-1)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Ruins Tests (runtime, ruins-1)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Ruins Tests (runtime, ruins-1)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Ruins Tests (runtime, ruins-1)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Ruins Tests (runtime, ruins-1)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Ruins Tests (runtime, ruins-1)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Ruins Tests (runtime, ruins-1)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Ruins Tests (runtime, ruins-1)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Ruins Tests (runtime, ruins-1)
Process completed with exit code 1.
Run Map Tests (away_sites_testing, awaysites-1)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (away_sites_testing, awaysites-1)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (away_sites_testing, awaysites-1)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (away_sites_testing, awaysites-1)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (away_sites_testing, awaysites-1)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (away_sites_testing, awaysites-1)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (away_sites_testing, awaysites-1)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (away_sites_testing, awaysites-1)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (away_sites_testing, awaysites-1)
Process completed with exit code 1.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3)
Process completed with exit code 1.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2)
Process completed with exit code 1.
Run Map Tests (away_sites_testing, awaysites-3)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (away_sites_testing, awaysites-3)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (away_sites_testing, awaysites-3)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (away_sites_testing, awaysites-3)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (away_sites_testing, awaysites-3)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (away_sites_testing, awaysites-3)
There are dirty vars in the map! Read the logs above! → @@@code/unit_tests/map_tests.dm:355
Run Map Tests (away_sites_testing, awaysites-3)
Unit Test runtimed or returned an illicit result: MAP: No Dirty Vars → @@@code/unit_tests/ss_test.dm:188
Run Map Tests (away_sites_testing, awaysites-3)
**** [3] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (away_sites_testing, awaysites-3)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (away_sites_testing, awaysites-3)
There are dirty vars in the map! Read the logs above! → @@@code/unit_tests/map_tests.dm:355
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1)
Process completed with exit code 1.
Run Map Tests (away_sites_testing, awaysites-2)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (away_sites_testing, awaysites-2)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (away_sites_testing, awaysites-2)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (away_sites_testing, awaysites-2)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (away_sites_testing, awaysites-2)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (away_sites_testing, awaysites-2)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (away_sites_testing, awaysites-2)
**** !!! Encountered a world exception during unit testing !!! - Exception name: Subsystem Odyssey(/datum/controller/subsystem/odyssey) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu. → @@@ code/controllers/master/subsystem.dm:134 **** → @@@code/unit_tests/ss_test.dm:270
Run Map Tests (away_sites_testing, awaysites-2)
**** [1] Errors Encountered! Read the logs above! **** → @@@code/unit_tests/ss_test.dm:249
Run Map Tests (away_sites_testing, awaysites-2)
Process completed with exit code 1.
Lint SpacemanDMM
The following actions use a deprecated Node.js version and will be forced to run on node20: yogstation13/DreamAnnotate@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Lint TGUI
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-node@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Lint Misc
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-python@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (runtime, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Generic Tests (away_sites_testing, generic): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Generic Tests (away_sites_testing, generic): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Generic Tests (away_sites_testing, generic): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Generic Tests (away_sites_testing, generic)
Recipe 'regular floor tile' on material 'holosteel' creates product with material 'steel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'metal rod' on material 'holosteel' creates product with material 'steel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'makeshift magazine (5.56mm)' on material 'holosteel' creates product with material 'steel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'dark floor tile' on material 'plasteel' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'full dark floor tile' on material 'plasteel' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'dark floor tile' on material 'titanium' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Generic Tests (away_sites_testing, generic)
Recipe 'full dark floor tile' on material 'titanium' creates product with material 'plasteel', but that material is not required by the recipe. → @@@code/unit_tests/recipe_tests.dm:63
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
AME sector somehow created without a parent control unit! in code/modules/power/antimatter/shielding.dm at line 41 src: the antimatter reactor section usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/_logging.dm#L32
AME sector somehow created without a parent control unit! in code/modules/power/antimatter/shielding.dm at line 41 src: the antimatter reactor section usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 105X 133Y 1Z
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 105X 133Y 1Z
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 105X 133Y 1Z
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Ruins Tests (runtime, ruins-3): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Fryer-India, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Ruins Tests (runtime, ruins-3): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Callirrhoe-Golf, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-3): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Fryer-India, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Ruins Tests (runtime, ruins-2): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Fryer-India, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Ruins Tests (runtime, ruins-2): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Callirrhoe-Golf, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 122X 130Y 24Z
Run Ruins Tests (runtime, ruins-2): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Fryer-India, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Ruins Tests (runtime, ruins-1): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Fryer-India, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/modules/ruins.dm#L14
Ruins: No ruins available - Not generating ruins
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Ruins Tests (runtime, ruins-1): code/modules/overmap/exoplanets/exoplanet.dm#L190
Not spawning ruins for Callirrhoe-Golf, a mineral asteroid because 'exoplanets_ruins' is FALSE in the UT config
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2102b9bf]), TTR: 594.28, wait:5.28 Flags: TIMER_UNIQUE, TIMER_OVERRIDE, callBack: [0x21033cea], callBack.object: The threshbeast[0x3000ab5](/mob/living/simple_animal/threshbeast), callBack.delegate:stop_bleeding(), source: code/modules/mob/living/simple_animal/simple_animal.dm:723 usr: .
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2102b995]), TTR: 594.28, wait:5.28 Flags: TIMER_UNIQUE, TIMER_OVERRIDE, callBack: [0x2102b9c0], callBack.object: The threshbeast[0x3000ab5](/mob/living/simple_animal/threshbeast), callBack.delegate:stop_bleeding(), source: code/modules/mob/living/simple_animal/simple_animal.dm:723 usr: .
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x21033cea]), TTR: 594.28, wait:5.28 Flags: TIMER_UNIQUE, TIMER_OVERRIDE, callBack: [0x2102b9bf], callBack.object: The threshbeast[0x3000ab4](/mob/living/simple_animal/threshbeast), callBack.delegate:stop_bleeding(), source: code/modules/mob/living/simple_animal/simple_animal.dm:723 usr: .
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/_logging.dm#L32
]Timer: -1 ([0x2102b994]), TTR: 594.28, wait:5.28 Flags: TIMER_UNIQUE, TIMER_OVERRIDE, callBack: [0x2102b9c6], callBack.object: The threshbeast[0x3000ab4](/mob/living/simple_animal/threshbeast), callBack.delegate:stop_bleeding(), source: code/modules/mob/living/simple_animal/simple_animal.dm:723 usr: .
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 139X 132Y 22Z
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 135X 130Y 33Z
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Timer: -1 ([0x2105aa94]), TTR: 594.21, wait:10.23 Flags: , callBack: [0x2105aa93], callBack.object: IHGV Sinta Pride[0x2105aafb](/datum/overmap_contact), callBack.delegate:unping(), source: code/modules/overmap/contacts/_contacts.dm:80 usr: .
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 139X 132Y 22Z
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 135X 130Y 33Z
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 70X 112Y 4Z
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 70X 112Y 4Z
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 181X 188Y 4Z
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Non-buildable or Non-magical SMES at 109X 115Y 4Z
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
Run Map Tests (exoplanet_testing, maptest)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (exoplanet_testing, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
Run Map Tests (exoplanet_testing, maptest)
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
Run Map Tests (exoplanet_testing, maptest)
21 unit tests loaded. → @@@code/unit_tests/ss_test.dm:145
SUCCESS: ZAS: Roundstart Active Edges
No active ZAS edges at round-start. → @@@code/unit_tests/zas_tests.dm:216
Run Map Tests (runtime, maptest)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (runtime, maptest): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
Run Map Tests (runtime, maptest): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (runtime, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
Run Map Tests (runtime, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
Run Map Tests (runtime, maptest): code/__HELPERS/logging/modules/exoplanets.dm#L3
Exoplanets: Building new exoplanet with type: /obj/effect/overmap/visitable/sector/exoplanet/barren/asteroid and size: 255 255
Run Map Tests (runtime, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Fryer-India, a mineral asteroid" at 21,6, containing Z 5
Generic Tests (away_sites_testing, generic)
Unit Tests Enabled. This will destroy the world when testing is complete.
Generic Tests (away_sites_testing, generic): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Generic Tests (away_sites_testing, generic)
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
Generic Tests (away_sites_testing, generic)
74 unit tests loaded. → @@@code/unit_tests/ss_test.dm:145
SUCCESS: AREA CONFIG: Exoplanet areas must have exoplanet base turfs
All exoplanet areas have an exoplanet base turf. → @@@code/unit_tests/area_configuration_tests.dm:29
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/abandoned_diner
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/abandoned_industrial_station
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/cursed
Generic Tests (away_sites_testing, generic): code/unit_tests/ruins_tests.dm#L107
Testing files for ruin /datum/map_template/ruin/away_site/abandoned_propellant_depot
Create and Destroy Test (away_sites_testing, create_and_destroy)
Unit Tests Enabled. This will destroy the world when testing is complete.
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Create and Destroy Test (away_sites_testing, create_and_destroy)
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
Create and Destroy Test (away_sites_testing, create_and_destroy)
1 unit tests loaded. → @@@code/unit_tests/ss_test.dm:145
SUCCESS: Create and Destroy Test
All paths are created and destroyed successfully, without hard deletions or other unwanted behaviors → @@@code/unit_tests/create_and_destroy.dm:301
Create and Destroy Test (away_sites_testing, create_and_destroy)
Unit Tests Enabled. This will destroy the world when testing is complete.
Create and Destroy Test (away_sites_testing, create_and_destroy): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Create and Destroy Test (away_sites_testing, create_and_destroy)
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
Run Map Tests (sccv_horizon, maptest)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "SCCV Spark" at ,, containing Z 5
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "SCCV Intrepid" at ,, containing Z 7
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "SCCV Quark" at ,, containing Z 8
Run Map Tests (sccv_horizon, maptest): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "SCCV Canary" at ,, containing Z 9
Run Ruins Tests (runtime, ruins-3)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/modules/exoplanets.dm#L3
Exoplanets: Building new exoplanet with type: /obj/effect/overmap/visitable/sector/exoplanet/barren/asteroid and size: 255 255
Run Ruins Tests (runtime, ruins-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Fryer-India, a mineral asteroid" at 21,6, containing Z 5
Run Ruins Tests (runtime, ruins-2)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/modules/exoplanets.dm#L3
Exoplanets: Building new exoplanet with type: /obj/effect/overmap/visitable/sector/exoplanet/barren/asteroid and size: 255 255
Run Ruins Tests (runtime, ruins-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Fryer-India, a mineral asteroid" at 21,6, containing Z 5
Run Ruins Tests (runtime, ruins-1)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSV While True" at ,, containing Z 3
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "NSS Runtime" at 21,6, containing Z 1 and 2
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/modules/exoplanets.dm#L3
Exoplanets: Building new exoplanet with type: /obj/effect/overmap/visitable/sector/exoplanet/barren/asteroid and size: 255 255
Run Ruins Tests (runtime, ruins-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Fryer-India, a mineral asteroid" at 21,6, containing Z 5
Run Map Tests (away_sites_testing, awaysites-1)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Abandoned Space Diner" at 8,9, containing Z 2
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Abandoned Industrial Station" at 11,3, containing Z 4
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "lone asteroid" at 7,13, containing Z 5
Run Map Tests (away_sites_testing, awaysites-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Abandoned Propellant Depot" at 10,10, containing Z 6
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Thapa-Eta, a crystalline exoplanet" at 10,17, containing Z 3
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/modules/ruins.dm#L3
Ruins: Finished selecting planet ruins (Delivery Site) for 0 cost of 6 budget.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Mugo-Juliett, a grove exoplanet" at 6,2, containing Z 4
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Thapa-Eta, a mineral asteroid" at 7,6, containing Z 3
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/modules/ruins.dm#L3
Ruins: Ruin "drill site" (/datum/map_template/ruin/exoplanet/drill_site) loaded with geometry: Lower X: 95 - Lower Y 83 -- Upper X: 101 - Upper Y: 89
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-2): code/__HELPERS/logging/modules/ruins.dm#L3
Ruins: Ruin "Abandoned Mining Site" (/datum/map_template/ruin/exoplanet/abandoned_mining) loaded with geometry: Lower X: 150 - Lower Y 38 -- Upper X: 182 - Upper Y: 70
Run Map Tests (away_sites_testing, awaysites-3)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Asteroid Station" at 18,17, containing Z 2
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "ICV Winds Over Aoyama" at ,, containing Z 4
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Orion Express Automated Station #922" at 3,9, containing Z 5
Run Map Tests (away_sites_testing, awaysites-3): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "IHCV Xk'tiik" at ,, containing Z 7
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Thapa-Eta, a barren exoplanet" at 10,17, containing Z 3
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/modules/ruins.dm#L3
Ruins: Ruin "drill site" (/datum/map_template/ruin/exoplanet/drill_site) loaded with geometry: Lower X: 69 - Lower Y 196 -- Upper X: 75 - Upper Y: 202
Run Exoplanet Tests (exoplanet_testing, exoplanet_testing-1): code/__HELPERS/logging/modules/ruins.dm#L3
Ruins: Ruin "Crashed Pod" (/datum/map_template/ruin/exoplanet/crashed_pod_1) loaded with geometry: Lower X: 149 - Lower Y 68 -- Upper X: 159 - Upper Y: 78
Run Map Tests (away_sites_testing, awaysites-2)
Unit Tests Enabled. This will destroy the world when testing is complete.
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Konyang - Point Verdant Spaceport" at 18,18, containing Z 4, 3 and 2
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "asteroid lair" at 8,16, containing Z 6
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "ICV Flintlock" at ,, containing Z 7
Run Map Tests (away_sites_testing, awaysites-2): code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Grand Romanovich Casino" at 18,8, containing Z 8