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AutLaaw's Hud

My version of mt-hud

Credits

  • Marttins for the base code
  • Snippets from ChristianBDev's fork
  • ESX conversion by Sh0rtyyy

Compatibility

  • HRS's Handling script for gears
  • QBX, QB and ESX Framework

Preview 1.0

Image Image Image Image

Preview 1.1

Image Image

1.0 Features

  • Status HUD: health, armor, hunger, thirst, stamina/oxygen, and stress
  • Vehicle HUD: vehicle speed, altitude, closest roads, direction, gear, rpm, and fuel
  • Voice HUD: range and color change while talking
  • Dynamic hiding of HUD components when filled 80%
  • Dynamic minimap based on player resolution
  • Border and shape adjustments for the minimap
  • HUD menu for design customization (work in progress)
  • Written to support ox_lib and all its features, including statebags, etc.

1.1 Features

  • Rewritten HUD UI menu
  • Default values for displaying HUD elements (health, armor, etc.)
  • Reset all button
  • Support for 2560x1080 resolution
  • Improved code functionality
  • Fixed stress functionality

1.2 Features

  • Added support for QB framework
  • Default gear calculation option (if paid resource not used)
  • Radio support (voice bar turns purple)

1.3 Features

  • Added support for ESX framework (Thanks Sh0rtyyy)
  • Ability to change the positioning of the status HUD
  • Fixed some UI issues

Dependencies

  • qbx_core, qb-core or es_extended
  • ox_lib