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Use guava 21, add 1.12 support
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sgdc3 committed May 29, 2017
1 parent 9385fc8 commit 00699ed
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2 changes: 1 addition & 1 deletion README.md
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##### Running requirements:
>- Java 1.8
>- TacoSpigot, PaperSpigot or Spigot (1.7.10, 1.8.X, 1.9.X, 1.10.X, 1.11.X)<br>
>- TacoSpigot, PaperSpigot or Spigot (1.7.10, 1.8.X, 1.9.X, 1.10.X, 1.11.X, 1.12.X)<br>
(In case you use Thermos, Cauldron or similar, you have to update the SpecialSource library to support Java 8 plugins.
HowTo: https://github.com/games647/FastLogin/issues/111#issuecomment-272331347)
>- ProtocolLib (optional, required by some features)
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8 changes: 4 additions & 4 deletions pom.xml
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than already loaded libs (i.e. by Mojang -> gson)
-->
<executions>
<!-- Spigot 1.8+ -->
<!-- Spigot 1.12+ -->
<execution>
<id>spigot-shade</id>
<phase>package</phase>
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<outputFile>target/${project.finalName}-spigot.jar</outputFile>
</configuration>
</execution>
<!-- 1.7.10 and lower -->
<!-- 1.11.2 and lower -->
<execution>
<id>legacy-shade</id>
<phase>package</phase>
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</goals>
<configuration>
<relocations>
<!-- Include all google libraries, because they are not available before 1.8 -->
<!-- Include all google libraries, because they are not available before 1.12 -->
<relocation>
<pattern>com.google</pattern>
<shadedPattern>fr.xephi.authme.libs.google</shadedPattern>
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<dependency>
<groupId>com.google.guava</groupId>
<artifactId>guava</artifactId>
<version>17.0</version>
<version>21.0</version>
<scope>compile</scope>
<optional>true</optional>
</dependency>
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2 changes: 1 addition & 1 deletion src/main/java/fr/xephi/authme/data/auth/PlayerAuth.java
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import fr.xephi.authme.security.crypts.HashedPassword;
import org.bukkit.Location;

import static com.google.common.base.Objects.firstNonNull;
import static com.google.common.base.MoreObjects.firstNonNull;
import static com.google.common.base.Preconditions.checkNotNull;


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import ch.jalu.configme.properties.Property;
import ch.jalu.configme.properties.StringListProperty;
import ch.jalu.configme.resource.PropertyResource;
import com.google.common.base.Objects;
import com.google.common.base.MoreObjects;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.initialization.DataFolder;
import fr.xephi.authme.output.LogLevel;
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final Property<LogLevel> newProperty = PluginSettings.LOG_LEVEL;
if (!newProperty.isPresent(resource) && resource.contains(oldPath)) {
ConsoleLogger.info("Moving '" + oldPath + "' to '" + newProperty.getPath() + "'");
boolean oldValue = Objects.firstNonNull(resource.getBoolean(oldPath), false);
boolean oldValue = MoreObjects.firstNonNull(resource.getBoolean(oldPath), false);
LogLevel level = oldValue ? LogLevel.INFO : LogLevel.FINE;
resource.setValue(newProperty.getPath(), level.name());
return true;
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package fr.xephi.authme.datasource;

import ch.jalu.configme.properties.Property;
import com.google.common.base.Objects;
import com.google.common.base.MoreObjects;
import com.google.common.base.Preconditions;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ImmutableSet;
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// Use XFBCRYPT if nothing else specified as there is a lot of specific behavior to this hash algorithm in MySQL
final HashAlgorithm[] defaultAlgorithm = new HashAlgorithm[]{HashAlgorithm.XFBCRYPT};
for (Method method : methods) {
HashAlgorithm[] algorithms = Objects.firstNonNull(CUSTOM_ALGORITHMS.get(method.getName()), defaultAlgorithm);
HashAlgorithm[] algorithms = MoreObjects.firstNonNull(CUSTOM_ALGORITHMS.get(method.getName()), defaultAlgorithm);
for (HashAlgorithm algorithm : algorithms) {
data.add(new Object[]{method, method.getName(), algorithm});
}
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import java.util.Map;
import java.util.stream.Collectors;

import static com.google.common.base.Objects.firstNonNull;
import static com.google.common.base.MoreObjects.firstNonNull;

/**
* Generates the translations page in docs.
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1 comment on commit 00699ed

@sgdc3
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@sgdc3 sgdc3 commented on 00699ed May 29, 2017

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