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EMSUSD-967 fix AE flashing when adding many attributes #3579

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merged 1 commit into from
Jan 29, 2024

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pierrebai-adsk
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When using the universal manipulator, especially the scaling, many attributes would get added to the prim and one refresh per attribute were being queued. Fix the code to avoid queuing many AE refreshes.

When using the universal manipulator, especially the scaling, many attributes would get added to the prim and one refresh per attribute were being queued.Fix teh code to avoid queuing many AE refreshes.
@pierrebai-adsk pierrebai-adsk added bug Something isn't working adsk Related to Autodesk plugin labels Jan 29, 2024
@pierrebai-adsk pierrebai-adsk self-assigned this Jan 29, 2024
@pierrebai-adsk pierrebai-adsk added the ready-for-merge Development process is finished, PR is ready for merge label Jan 29, 2024
@seando-adsk seando-adsk merged commit 8dbfefa into dev Jan 29, 2024
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@seando-adsk seando-adsk deleted the bailp/EMSUSD-967/AE-flashing branch January 29, 2024 19:52
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