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BinaryFormatter | ||
BinaryFormatter is an Fast, Lightweight Binary serialization/deserialization library for Unity projects. | ||
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Features | ||
* Serializing Collections: Lists, Dictionaries, IEnumerable | ||
* Serializing KeyValuePair | ||
* Serializing ISerializable | ||
* Serializing Multi-Dimensional Arrays | ||
* Surrogate Serialization | ||
* Serializing Almost anything (Automatically serializes public fields and properties) | ||
* Deserializing IDeserializationCallback | ||
* Fast and Helpful Customer Support | ||
* Free & Open Source | ||
* Easy to Use | ||
* Cross Platform (Let us know if you have any problem with any platform) | ||
Getting Started | ||
Just add | ||
using BayatGames.Serialization.Formatters.Binary; | ||
then you are ready to go. | ||
JsonFormatter provides some static methods for fast serialization of objects to json string: | ||
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using BayatGames.Serialization.Formatters.Binary; | ||
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... | ||
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Byte[] buffer = BinaryFormatter.SerializeObject ("Hello World"); | ||
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Resources | ||
* Bayat Games at GitHub | ||
* Bayat Games at Unity Asset Store | ||
* Support | ||
Thanks | ||
Thanks for your choice and awesomeness, show your support by rating our products and reviewing them. | ||
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Hope you enjoy it. | ||
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Made with 💗 by Bayat Games |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.