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FAQs
- Installation
- Input / Output
- Soma Reconstruction
- Morphology Editing
- Morphology Reconstruction
- Mesh Reconstruction
- General Questions
The download and installation instructions are available from this page.
By default, the output directory is set to your $HOME on Linux and macOSX and your current directory in Windows. Unless the user specify an exisiting output directory.
They are better approximations that spheres indeed. But they are less accurate than those reconstructed with the SoftBody method.
No. This feature is currently NOT supported. But you can edit or move samples that are badly reconstructed to repair the skeleton manually.
This depends on the resampling method. Further details are explained here.
NeuroMorphoVis plots morphologies way faster than using matplotlib to reproduce the same figure.
The different mesh reconstruction supported by NeuroMorphoVis are explained in this link.
By default, meshes reconstructed with NeuroMorphoVis are not guaranteed to be watertight. Using the MetaBalls mesh builder will create a two-manifold mesh. But it is not guaranteed to have no self intersections. Further details are explained in this link.
NeuroMorphoVis is short for Neuronal Morphology Visualization.
Yes. NeuroMorphoVis is available to download and use under the GNU General Public License (GPL, or “free software”). The code is open sourced with approval from the open sourcing committee and principal coordinators of the Blue Brain Project in December 2019. License is available here.
Please refer to the github issue tracker for fixed and open bugs. User can also report any bugs and request new features needed for their research. We are happy to provide direct support.
Yes. We would be happy to implement new features requested by the users.
From the About panel as explained here.
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