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Add webapp defaults for webapp-settings.json and tweak config a small…
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… bit
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TBlueF committed Sep 28, 2024
1 parent 388b4ec commit aa584f6
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Showing 5 changed files with 45 additions and 19 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -141,8 +141,8 @@ private static class Settings {
private int lowresSliderDefault = 2000;
private int lowresSliderMin = 500;

private String mapDataRoot = "maps/";
private String liveDataRoot = "maps/";
private String mapDataRoot = "maps";
private String liveDataRoot = "maps";

private Set<String> maps = new HashSet<>();
private Set<String> scripts = new HashSet<>();
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Original file line number Diff line number Diff line change
Expand Up @@ -60,11 +60,12 @@ public class WebappConfig {
private int lowresSliderDefault = 2000;
private int lowresSliderMin = 500;

private String mapDataRoot = "maps/";
private String liveDataRoot = "maps/";
private String mapDataRoot = "maps";
private String liveDataRoot = "maps";

private Set<String> scripts = new HashSet<>();
private Set<String> styles = new HashSet<>();

public boolean isEnabled() {
return enabled;
}
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Original file line number Diff line number Diff line change
Expand Up @@ -58,6 +58,14 @@ lowres-slider-max: 7000
lowres-slider-default: 2000
lowres-slider-min: 500

# Here you can specify an alternative base url from where all map data is loaded.
# Default is "maps"
#map-data-root: "https://cdn.my-domain.com/mapdata/"

# Here you can specify an alternative base url from where all live data is loaded.
# Default is "maps"
#live-data-root: "https://cdn.my-domain.com/livedata/"

# Here you can add URLs to custom scripts (js) so they will be loaded by the webapp
# You can place them somewhere in bluemap's webroot and add the (relative) link here
scripts: [
Expand All @@ -69,11 +77,3 @@ scripts: [
styles: [
#"css/my-custom-style.css"
]

# Here you can specify an alternative base url from where all map data is loaded.
# Default is "maps/"
#map-data-root: "https://cdn.my-domain.com/mapdata/"

# Here you can specify an alternative base url from where all live data is loaded.
# Default is "maps/"
#live-data-root: "https://cdn.my-domain.com/livedata/"
35 changes: 30 additions & 5 deletions common/webapp/src/js/BlueMapApp.js
Original file line number Diff line number Diff line change
Expand Up @@ -300,7 +300,7 @@ export class BlueMapApp {
// create maps
if (settings.maps !== undefined){
let loadingPromises = settings.maps.map(mapId => {
let map = new BlueMapMap(mapId, settings.mapDataRoot + mapId + "/", settings.liveDataRoot + mapId + "/", this.loadBlocker, this.mapViewer.events);
let map = new BlueMapMap(mapId, settings.mapDataRoot + "/" + mapId + "/", settings.liveDataRoot + "/" + mapId + "/", this.loadBlocker, this.mapViewer.events);
maps.push(map);

return map.loadSettings(this.mapViewer.tileCacheHash)
Expand All @@ -324,7 +324,32 @@ export class BlueMapApp {

async getSettings() {
if (!this.settings){
this.settings = await this.loadSettings();
let loaded = await this.loadSettings();
this.settings = {
version: "?",
useCookies: false,
enableFreeFlight: true,
defaultToFlatView: false,
resolutionDefault: 1.0,
minZoomDistance: 5,
maxZoomDistance: 100000,
hiresSliderMax: 500,
hiresSliderDefault: 100,
hiresSliderMin: 0,
lowresSliderMax: 7000,
lowresSliderDefault: 2000,
lowresSliderMin: 500,
mapDataRoot: "maps",
liveDataRoot: "maps",
maps: [
"world",
"world_the_end",
"world_nether"
],
scripts: [],
styles: [],
...loaded
};
}

return this.settings;
Expand Down Expand Up @@ -353,7 +378,7 @@ export class BlueMapApp {
return new Promise((resolve, reject) => {
let loader = new FileLoader();
loader.setResponseType("json");
loader.load(map.data.liveDataRoot + "live/players.json?" + generateCacheHash(),
loader.load(map.data.liveDataRoot + "/live/players.json?" + generateCacheHash(),
fileData => {
if (!fileData) reject(`Failed to parse '${this.fileUrl}'!`);
else resolve(fileData);
Expand All @@ -371,7 +396,7 @@ export class BlueMapApp {
const map = this.mapViewer.map;
if (!map) return;

this.playerMarkerManager = new PlayerMarkerManager(this.mapViewer.markers, map.data.liveDataRoot + "live/players.json", map.data.mapDataRoot + "assets/playerheads/", this.events);
this.playerMarkerManager = new PlayerMarkerManager(this.mapViewer.markers, map.data.liveDataRoot + "/live/players.json", map.data.mapDataRoot + "assets/playerheads/", this.events);
this.playerMarkerManager.setAutoUpdateInterval(0);
return this.playerMarkerManager.update()
.then(() => {
Expand All @@ -390,7 +415,7 @@ export class BlueMapApp {
const map = this.mapViewer.map;
if (!map) return;

this.markerFileManager = new NormalMarkerManager(this.mapViewer.markers, map.data.liveDataRoot + "live/markers.json", this.events);
this.markerFileManager = new NormalMarkerManager(this.mapViewer.markers, map.data.liveDataRoot + "/live/markers.json", this.events);
return this.markerFileManager.update()
.then(() => {
this.markerFileManager.setAutoUpdateInterval(1000 * 10);
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4 changes: 2 additions & 2 deletions common/webapp/src/js/map/Map.js
Original file line number Diff line number Diff line change
Expand Up @@ -123,12 +123,12 @@ export class Map {

this.hiresMaterial = this.createHiresMaterial(hiresVertexShader, hiresFragmentShader, uniforms, textures);

this.hiresTileManager = new TileManager(new TileLoader(`${this.data.mapDataRoot}tiles/0/`, this.hiresMaterial, this.data.hires, this.loadBlocker, tileCacheHash), this.onTileLoad("hires"), this.onTileUnload("hires"), this.events);
this.hiresTileManager = new TileManager(new TileLoader(`${this.data.mapDataRoot}/tiles/0/`, this.hiresMaterial, this.data.hires, this.loadBlocker, tileCacheHash), this.onTileLoad("hires"), this.onTileUnload("hires"), this.events);
this.hiresTileManager.scene.matrixWorldAutoUpdate = false;

this.lowresTileManager = [];
for (let i = 0; i < this.data.lowres.lodCount; i++) {
this.lowresTileManager[i] = new TileManager(new LowresTileLoader(`${this.data.mapDataRoot}tiles/`, this.data.lowres, i + 1, lowresVertexShader, lowresFragmentShader, uniforms, async () => {}, tileCacheHash), this.onTileLoad("lowres"), this.onTileUnload("lowres"), this.events);
this.lowresTileManager[i] = new TileManager(new LowresTileLoader(`${this.data.mapDataRoot}/tiles/`, this.data.lowres, i + 1, lowresVertexShader, lowresFragmentShader, uniforms, async () => {}, tileCacheHash), this.onTileLoad("lowres"), this.onTileUnload("lowres"), this.events);
this.lowresTileManager[i].scene.matrixWorldAutoUpdate = false;
}

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