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BobTheHunted/T4Loader
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Block header types (in the order that I discovered them): 0x82 (Type A) - 1 byte unknown, 2 byte data size, 1 byte name length, name string 0x42 (Type B) - 1 byte unknown, 1 byte data size, 1 byte name length, name string 0x81 (Type C) - 1 byte unknown, 2 byte data size, 1 byte name length, name string 0xC2 (Type D) - 1 byte unknown, 4 byte data size, 1 byte name length, name string 0xC1 (Type E) - 1 byte unknown, 4 byte data size, 1 byte name length, name string 0x45 (Type F) - 1 byte unknown, 1 byte data size, 1 byte name length, name string 0x4B (Type G) - 1 byte unknown, 1 byte data size, 1 byte name length, name string 0x4A (Type H) - 1 byte unknown, 1 byte data size, 1 byte name length, name string 0x61 (Type I) - 1 byte unknown, 1 byte data size, 2 byte unknown, 1 byte name length, name string 0x41 (Type J) - 1 byte unknown, 1 byte data size, 1 byte name length, name string 0xA1 (Type K) - 1 byte unknown, 2 byte data size, 2 byte unknown, 1 byte name length, name string 0x47 (Type L) - 1 byte unknown, 1 byte data size, 1 byte name length, name string 0x48 (Type M) - 1 byte unknown, 1 byte data size, 1 byte name length, name string 0x46 (Type N) - 1 byte unknown, 1 byte data size, 1 byte name length, name string 0x49 (Type O) - 1 byte unknown, 1 byte data size, 1 byte name length, name string 0xE1 (Type P) - 1 byte unknown, 4 byte data size, 2 byte unknown, 1 byte name length, name string 0x6C (Type Q) - 1 byte unknown, 1 byte data size, 2 byte unknown, 1 byte name length, name string
About
This is a simple library for loading and saving the various Turok: Evolution (PC) game file formats
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- C++ 99.6%
- CMake 0.4%